{
static const char signature = 'f';
typedef double Store;
+ typedef Store Load;
};
struct BoolType
{
static const char signature = 'b';
typedef bool Store;
+ typedef Store Load;
};
struct StringType
{
static const char signature = 's';
typedef std::string Store;
+ typedef Store Load;
};
struct SymbolType
};
template<typename T>
-struct TypeInfo: SymbolType { };
+struct HasLoadType
+{
+ struct Yes { char c[2]; };
+ struct No { char c; };
+
+ template<typename U>
+ static Yes f(typename U::LoadType *);
+ template<typename U>
+ static No f(...);
+
+ enum { value = (sizeof(f<T>(0))==sizeof(Yes)) };
+};
+
+template<typename T, bool lt = HasLoadType<T>::value>
+struct TypeInfo;
template<>
-struct TypeInfo<short int>: IntType { };
+struct TypeInfo<short int, false>: IntType { };
template<>
-struct TypeInfo<unsigned short int>: IntType { };
+struct TypeInfo<unsigned short int, false>: IntType { };
template<>
-struct TypeInfo<int>: IntType { };
+struct TypeInfo<int, false>: IntType { };
template<>
-struct TypeInfo<unsigned int>: IntType { };
+struct TypeInfo<unsigned int, false>: IntType { };
template<>
-struct TypeInfo<long int>: IntType { };
+struct TypeInfo<long int, false>: IntType { };
template<>
-struct TypeInfo<unsigned long int>: IntType { };
+struct TypeInfo<unsigned long int, false>: IntType { };
#ifdef MSVC
template<>
-struct TypeInfo<__int64>: IntType { };
+struct TypeInfo<__int64, false>: IntType { };
template<>
-struct TypeInfo<unsigned __int64>: IntType { };
+struct TypeInfo<unsigned __int64, false>: IntType { };
#else
template<>
-struct TypeInfo<long long int>: IntType { };
+struct TypeInfo<long long int, false>: IntType { };
template<>
-struct TypeInfo<unsigned long long int>: IntType { };
+struct TypeInfo<unsigned long long int, false>: IntType { };
#endif
template<>
-struct TypeInfo<float>: FloatType { };
+struct TypeInfo<float, false>: FloatType { };
template<>
-struct TypeInfo<double>: FloatType { };
+struct TypeInfo<double, false>: FloatType { };
template<>
-struct TypeInfo<bool>: BoolType { };
+struct TypeInfo<bool, false>: BoolType { };
template<>
-struct TypeInfo<std::string>: StringType { };
+struct TypeInfo<std::string, false>: StringType { };
+
+template<typename T>
+struct TypeInfo<const T, false>: TypeInfo<T> { };
+
+template<typename T>
+struct TypeInfo<T &, false>: TypeInfo<T> { };
template<typename T>
-struct TypeInfo<const T>: TypeInfo<T> { };
+struct TypeInfo<T, true>: TypeInfo<typename T::LoadType>
+{ typedef typename T::LoadType Load; };
template<typename T>
-struct TypeInfo<T &>: TypeInfo<T> { };
+struct TypeInfo<T, false>: SymbolType
+{ typedef T Load; };
} // namespace DataFile
} // namespace Msp