SOURCES_gldump := source/gldump.c
SOURCES_gldbg := source/gldbg.cpp \
source/commandinterpreter.cpp \
- source/tracer.cpp \
source/process.cpp \
+ source/tool.cpp
+SOURCES_tracer := source/tracer.cpp
+SOURCES_profiler := source/profiler.cpp
+SOURCES_inspector := source/inspector.cpp \
source/glstate.cpp \
- source/texturestate.cpp \
- source/bufferstate.cpp \
- source/profiler.cpp \
source/arraystate.cpp \
- source/tool.cpp
+ source/texturestate.cpp \
+ source/bufferstate.cpp
TEMPLATES := source/functions.enum.t \
source/gldecoder.funcs.t \
source/gldecoder.struct.t \
deps = $(call rename,temp,.d,$(1))
gen = $(call rename,gensrc,,$(1))
+.PHONY: all
+all: glwrap.so gldump gldbg
+
+include flavors/$(FLAVOR)/flavor.mk
+
+SOURCES_gldbg += $(foreach tool,$(TOOLS),$(SOURCES_$(tool)))
GENSOURCES := $(call gen,$(TEMPLATES))
SOURCES_all := $(sort $(SOURCES_libgldbg) $(SOURCES_glwrap) $(SOURCES_gldump) $(SOURCES_gldbg))
OBJECTS_all := $(call objs,$(SOURCES_all))
DEPS_all := $(call deps,$(SOURCES_all) $(TEMPLATES))
-.PHONY: all
-all: glwrap.so gldump gldbg
-
-include flavors/$(FLAVOR)/flavor.mk
-
$(OBJECTS_gldbg): CXXFLAGS += $(shell pkg-config --cflags $(PACKAGES_gldbg))
gldbg: LIBS += $(shell pkg-config --libs $(PACKAGES_gldbg)) -lreadline
gldump gldbg: LIBS += ./libgldbg.a
# $Id$
APIS := $(FLAVOR_ROOT)/gl.api $(FLAVOR_ROOT)/glx.api
+TOOLS := tracer profiler inspector
CPPFLAGS += -DAPIENTRY=
APIS := $(FLAVOR_ROOT)/gles2.api $(FLAVOR_ROOT)/egl.api
+TOOLS := tracer
#ifndef ARRAYSTATE_H_
#define ARRAYSTATE_H_
-#include <GL/gl.h>
+#include "opengl.h"
struct BufferState;
#include <string>
#include <vector>
-#include <GL/gl.h>
+#include "opengl.h"
struct ArrayState;
#include <signal.h>
#include <readline/readline.h>
#include <msp/core/except.h>
-#include <msp/io/file.h>
#include <msp/io/print.h>
#include <msp/strings/lexicalcast.h>
#include <msp/strings/utils.h>
" execution. Currently recognized signal names are HUP, INT, TERM, SEGV\n"
" and TERM.\n");
- register_command("trace", this, &CommandInterpreter::cmd_trace)
- .set_help("Traces GL function calls",
- "trace\n"
- " Send trace output to stdout.\n\n"
- "trace FILE\n"
- " Send trace output to FILE (- for stdout).\n\n"
- "trace {off|on}\n"
- " Temporarily suspend or resume trace without closing the file.\n\n"
- "trace end\n"
- " Terminate trace, closing the file.\n");
-
- register_command("profile", this, &CommandInterpreter::cmd_profile)
- .set_help("Profiles GL usage and performance",
- "profile {on|off}\n"
- " Enables or disables profiling\n");
-
- register_command("state", this, &CommandInterpreter::cmd_state)
- .set_help("Inspects general GL state",
- "state vertex\n"
- " Print current vertex attributes\n\n"
- "state bind\n"
- " Show current bindings\n");
-
- register_command("texture", this, &CommandInterpreter::cmd_texture)
- .set_help("Inspect texture state",
- "texture\n"
- " Lists texture objects\n\n"
- "texture ID\n"
- " Print information about a texture object\n");
-
- register_command("buffer", this, &CommandInterpreter::cmd_buffer)
- .set_help("Inspect buffer object state",
- "buffer\n"
- " Lists buffer objects\n\n"
- "buffer ID\n"
- " Print information about a buffer object\n");
}
void CommandInterpreter::execute(const string &cmd)
gldbg.quit(false);
}
-void CommandInterpreter::cmd_trace(const string &args)
-{
- Tracer &tracer = gldbg.get_tracer();
- if(args.empty() || args=="-")
- {
- tracer.set_output(IO::cout);
- IO::print("Tracing to stdout\n");
- }
- else if(args=="on")
- {
- tracer.enable();
- IO::print("Tracing enabled\n");
- }
- else if(args=="off")
- {
- tracer.disable();
- IO::print("Tracing disabled\n");
- }
- else if(args=="end")
- {
- tracer.set_output(0);
- IO::print("Tracing terminated\n");
- }
- else
- {
- tracer.set_output(new IO::File(args, IO::M_WRITE));
- IO::print("Tracing to %s\n", args);
- }
-}
-
-void CommandInterpreter::cmd_profile(const string &args)
-{
- Profiler &profiler = gldbg.get_profiler();
- if(args.empty() || args=="on")
- profiler.enable();
- else if(args=="off")
- profiler.disable();
- else
- throw InvalidParameterValue("Invalid argument");
-}
-
-void CommandInterpreter::cmd_state(const string &args)
-{
- const GlState &glstate = gldbg.get_glstate();
- if(args=="vertex")
- {
- IO::print("Current vertex attributes:\n");
- const Vector4 &color = glstate.get_color();
- IO::print(" Color: [%05.3f, %05.3f, %05.3f, %05.3f]\n", color.r, color.g, color.b, color.a);
- for(unsigned i=0; i<8; ++i)
- {
- const Vector4 &texcoord = glstate.get_texcoord(i);
- IO::print(" TexCoord%d: [%05.3f, %05.3f, %05.3f, %05.3f]\n", i, texcoord.s, texcoord.t, texcoord.p, texcoord.q);
- }
- const Vector3 &normal = glstate.get_normal();
- IO::print(" Normal: [%05.3f, %05.3f, %05.3f]\n", normal.x, normal.y, normal.z);
- }
- else if(args=="bind")
- {
- IO::print("Current bindings:\n");
- for(unsigned i=0; i<8; ++i)
- {
- IO::print(" Texture unit %d:\n", i);
- const TexUnitState &unit = glstate.get_texture_unit(i);
- IO::print(" GL_TEXTURE_2D: %s\n", unit.describe_binding(GL_TEXTURE_2D));
- IO::print(" GL_TEXTURE_3D: %s\n", unit.describe_binding(GL_TEXTURE_3D));
- }
- IO::print(" Buffers:\n");
- const BufferState *buf = glstate.get_current_buffer(GL_ARRAY_BUFFER);
- IO::print(" GL_ARRAY_BUFFER: %d\n", (buf ? buf->id : 0));
- buf = glstate.get_current_buffer(GL_ELEMENT_ARRAY_BUFFER);
- IO::print(" GL_ELEMENT_ARRAY_BUFFER: %d\n", (buf ? buf->id : 0));
- }
- else
- throw InvalidParameterValue("Invalid or missing argument");
-}
-
-void CommandInterpreter::cmd_texture(const string &args)
-{
- if(args.empty())
- {
- const map<unsigned, TextureState> &textures = gldbg.get_glstate().get_textures();
- IO::print("%d texture objects:\n", textures.size());
- for(map<unsigned, TextureState>::const_iterator i = textures.begin(); i!=textures.end(); ++i)
- {
- const TextureState &tex = i->second;
- IO::print(" %d: %s, %d images\n", i->first, tex.describe(), tex.images.size());
- }
- }
- else
- {
- unsigned id = lexical_cast<unsigned>(args);
- const TextureState &tex = gldbg.get_glstate().get_texture(id);
- IO::print("Texture object %d\n", id);
- IO::print(" Target: %s\n", describe_enum(tex.target, "TextureTarget"));
- IO::print(" Images:\n");
- for(unsigned i=0; i<tex.images.size(); ++i)
- {
- const TexImageState &img = tex.images[i];
- IO::print(" Level %2d: %s\n", i, img.describe());
- }
- IO::print(" Min. filter: %s\n", describe_enum(tex.min_filter, "TextureMinFilter"));
- IO::print(" Mag. filter: %s\n", describe_enum(tex.mag_filter, "TextureMagFilter"));
- IO::print(" Wrap modes: S=%s / T=%s / R=%s\n", describe_enum(tex.wrap_s, "TextureWrapMode"),
- describe_enum(tex.wrap_t, "TextureWrapMode"), describe_enum(tex.wrap_r, "TextureWrapMode"));
- IO::print(" Compare mode: %s\n", describe_enum(tex.compare_mode, ""));
- IO::print(" Compare func: %s\n", describe_enum(tex.compare_func, "DepthFunction"));
- IO::print(" Generate mipmap: %s\n", tex.generate_mipmap);
- }
-}
-
-void CommandInterpreter::cmd_buffer(const string &args)
-{
- if(args.empty())
- {
- const GlState::BufferMap &buffers = gldbg.get_glstate().get_buffers();
- IO::print("%d buffers:\n", buffers.size());
- for(GlState::BufferMap::const_iterator i=buffers.begin(); i!=buffers.end(); ++i)
- IO::print(" %d: %s\n", i->first, i->second.describe());
- }
- else
- {
- unsigned id = lexical_cast<unsigned>(args);
- const BufferState &buf = gldbg.get_glstate().get_buffer(id);
- IO::print("Buffer %d:\n", id);
- IO::print(" Size: %d bytes\n", buf.size);
- IO::print(" Usage: %s\n", describe_enum(buf.usage, ""));
- if(buf.content.stride)
- {
- IO::print(" Stride: %d bytes\n", buf.content.stride);
-
- IO::print(" Arrays:\n");
- const vector<BufferContent::Array> &arrays = buf.content.arrays;
- for(vector<BufferContent::Array>::const_iterator i=arrays.begin(); i!=arrays.end(); ++i)
- {
- if(i->kind)
- IO::print(" %2d: %s, %d %s\n", i->offset,
- describe_enum(i->kind, ""), i->size, describe_enum(i->type, "DataType"));
- else
- IO::print(" %2d: Attrib %d, %d %s\n", i->offset,
- i->index, i->size, describe_enum(i->type, "DataType"));
- }
-
- IO::print(" Data:\n");
- string header;
- for(vector<BufferContent::Array>::const_iterator i=arrays.begin(); i!=arrays.end(); ++i)
- {
- if(!header.empty())
- header += " | ";
-
- string label;
- if(i->kind==GL_VERTEX_ARRAY)
- label = "Vertex";
- else if(i->kind==GL_NORMAL_ARRAY)
- label = "Normal";
- else if(i->kind==GL_COLOR_ARRAY)
- label = "Color";
- else if(i->kind==GL_TEXTURE_COORD_ARRAY)
- {
- if(i->size==1)
- label = "TexC";
- else
- label = "TexCoord";
- }
- else if(!i->kind)
- {
- if(i->size==1)
- label = format("A %d", i->index);
- else
- label = format("Attrib %d", i->index);
- }
-
- unsigned width = i->size;
- if(i->type==GL_FLOAT)
- width *= 5;
- else if(i->type==GL_UNSIGNED_BYTE)
- width *= 3;
- width += i->size-1;
-
- header.append((width-label.size())/2, ' ');
- header += label;
- header.append((width-label.size()+1)/2, ' ');
- }
- IO::print(" %s\n", header);
-
- unsigned n_verts = buf.size/buf.content.stride;
- for(unsigned i=0; i<n_verts; ++i)
- {
- const char *vertex = buf.data+i*buf.content.stride;
-
- string line;
- for(vector<BufferContent::Array>::const_iterator j=arrays.begin(); j!=arrays.end(); ++j)
- {
- if(!line.empty())
- line += " |";
-
- const char *base = vertex+j->offset;
- for(unsigned k=0; k<j->size; ++k)
- {
- if(j->type==GL_FLOAT)
- line += format(" %5.2f", *(reinterpret_cast<const float *>(base)+k));
- else if(j->type==GL_UNSIGNED_BYTE)
- line += format(" %3u", *(reinterpret_cast<const unsigned char *>(base)+k));
- }
- }
-
- IO::print("%3d:%s\n", i, line);
- }
- }
- }
-}
-
void CommandInterpreter::Command::set_help(const string &d)
{
/* $Id$
This file is part of gldbg
-Copyright © 2009 Mikko Rasa, Mikkosoft Productions
+Copyright © 2009-2010 Mikko Rasa, Mikkosoft Productions
Distributed under the GPL
*/
void cmd_signal(const std::string &);
void cmd_kill(const std::string &);
void cmd_exit(const std::string &);
- void cmd_trace(const std::string &);
- void cmd_profile(const std::string &);
- void cmd_state(const std::string &);
- void cmd_texture(const std::string &);
- void cmd_buffer(const std::string &);
};
#endif
#include <msp/io/print.h>
#include <msp/strings/lexicalcast.h>
#include "gldbg.h"
-#include "glprint.h"
+#include "gldecoder.h"
#include "tool.h"
using namespace std;
tools.push_back((*i)->create(*this));
}
+GlDbg::~GlDbg()
+{
+ for(list<Tool *>::iterator i=tools.begin(); i!=tools.end(); ++i)
+ delete *i;
+}
+
int GlDbg::main()
{
catch_signal(SIGINT);
set_loop_mode(TICK_BUSY);
IO::print("GLdbg 0.0\n");
- IO::print("Copyright © 2009 Mikkosoft Productions\n");
+ IO::print("Copyright © 2009-2010 Mikkosoft Productions\n");
IO::print("Type \"help\" for a list of commands\n");
Application::main();
break;
for(list<Tool *>::iterator i=tools.begin(); i!=tools.end(); ++i)
(*i)->decode(data, size);
- tracer.decode(data, len);
- glstate.decode(data, len);
- profiler.decode(data, len);
buf_offset += size;
}
if(buf_offset>8192)
#include <msp/core/application.h>
#include <msp/fs/path.h>
#include "commandinterpreter.h"
-#include "glstate.h"
#include "process.h"
-#include "profiler.h"
-#include "tracer.h"
class Tool;
unsigned buf_offset;
bool flushing;
std::list<Tool *> tools;
- Tracer tracer;
- GlState glstate;
- Profiler profiler;
bool got_sigchld;
static RegApp<GlDbg> reg;
public:
GlDbg(int, char **);
+ ~GlDbg();
+
int main();
CommandInterpreter &get_command_interpreter() { return cmd_interp; }
- Tracer &get_tracer() { return tracer; }
- GlState &get_glstate() { return glstate; }
- Profiler &get_profiler() { return profiler; }
Process &get_process() { return process; }
void launch();
void quit(bool);
--- /dev/null
+/* $Id$
+
+This file is part of gldbg
+Copyright © 2010 Mikko Rasa, Mikkosoft Productions
+Distributed under the GPL
+*/
+
+#include <msp/io/print.h>
+#include "enums.h"
+#include "gldbg.h"
+#include "inspector.h"
+
+using namespace std;
+using namespace Msp;
+
+Inspector::Inspector(GlDbg &dbg)
+{
+ CommandInterpreter &cmd_interp = dbg.get_command_interpreter();
+
+ cmd_interp.register_command("state", this, &Inspector::cmd_state)
+ .set_help("Inspects general GL state",
+ "state vertex\n"
+ " Print current vertex attributes\n\n"
+ "state bind\n"
+ " Show current bindings\n");
+
+ cmd_interp.register_command("texture", this, &Inspector::cmd_texture)
+ .set_help("Inspect texture state",
+ "texture\n"
+ " Lists texture objects\n\n"
+ "texture ID\n"
+ " Print information about a texture object\n");
+
+ cmd_interp.register_command("buffer", this, &Inspector::cmd_buffer)
+ .set_help("Inspect buffer object state",
+ "buffer\n"
+ " Lists buffer objects\n\n"
+ "buffer ID\n"
+ " Print information about a buffer object\n");
+}
+
+void Inspector::decode(const char *data, unsigned len)
+{
+ state.decode(data, len);
+}
+
+void Inspector::cmd_state(const string &args)
+{
+ const GlState &glstate = state;
+ if(args=="vertex")
+ {
+ IO::print("Current vertex attributes:\n");
+ const Vector4 &color = glstate.get_color();
+ IO::print(" Color: [%05.3f, %05.3f, %05.3f, %05.3f]\n", color.r, color.g, color.b, color.a);
+ for(unsigned i=0; i<8; ++i)
+ {
+ const Vector4 &texcoord = glstate.get_texcoord(i);
+ IO::print(" TexCoord%d: [%05.3f, %05.3f, %05.3f, %05.3f]\n", i, texcoord.s, texcoord.t, texcoord.p, texcoord.q);
+ }
+ const Vector3 &normal = glstate.get_normal();
+ IO::print(" Normal: [%05.3f, %05.3f, %05.3f]\n", normal.x, normal.y, normal.z);
+ }
+ else if(args=="bind")
+ {
+ IO::print("Current bindings:\n");
+ for(unsigned i=0; i<8; ++i)
+ {
+ IO::print(" Texture unit %d:\n", i);
+ const TexUnitState &unit = glstate.get_texture_unit(i);
+ IO::print(" GL_TEXTURE_2D: %s\n", unit.describe_binding(GL_TEXTURE_2D));
+ IO::print(" GL_TEXTURE_3D: %s\n", unit.describe_binding(GL_TEXTURE_3D));
+ }
+ IO::print(" Buffers:\n");
+ const BufferState *buf = glstate.get_current_buffer(GL_ARRAY_BUFFER);
+ IO::print(" GL_ARRAY_BUFFER: %d\n", (buf ? buf->id : 0));
+ buf = glstate.get_current_buffer(GL_ELEMENT_ARRAY_BUFFER);
+ IO::print(" GL_ELEMENT_ARRAY_BUFFER: %d\n", (buf ? buf->id : 0));
+ }
+ else
+ throw InvalidParameterValue("Invalid or missing argument");
+}
+
+void Inspector::cmd_texture(const string &args)
+{
+ if(args.empty())
+ {
+ const map<unsigned, TextureState> &textures = state.get_textures();
+ IO::print("%d texture objects:\n", textures.size());
+ for(map<unsigned, TextureState>::const_iterator i = textures.begin(); i!=textures.end(); ++i)
+ {
+ const TextureState &tex = i->second;
+ IO::print(" %d: %s, %d images\n", i->first, tex.describe(), tex.images.size());
+ }
+ }
+ else
+ {
+ unsigned id = lexical_cast<unsigned>(args);
+ const TextureState &tex = state.get_texture(id);
+ IO::print("Texture object %d\n", id);
+ IO::print(" Target: %s\n", describe_enum(tex.target, "TextureTarget"));
+ IO::print(" Images:\n");
+ for(unsigned i=0; i<tex.images.size(); ++i)
+ {
+ const TexImageState &img = tex.images[i];
+ IO::print(" Level %2d: %s\n", i, img.describe());
+ }
+ IO::print(" Min. filter: %s\n", describe_enum(tex.min_filter, "TextureMinFilter"));
+ IO::print(" Mag. filter: %s\n", describe_enum(tex.mag_filter, "TextureMagFilter"));
+ IO::print(" Wrap modes: S=%s / T=%s / R=%s\n", describe_enum(tex.wrap_s, "TextureWrapMode"),
+ describe_enum(tex.wrap_t, "TextureWrapMode"), describe_enum(tex.wrap_r, "TextureWrapMode"));
+ IO::print(" Compare mode: %s\n", describe_enum(tex.compare_mode, ""));
+ IO::print(" Compare func: %s\n", describe_enum(tex.compare_func, "DepthFunction"));
+ IO::print(" Generate mipmap: %s\n", tex.generate_mipmap);
+ }
+}
+
+void Inspector::cmd_buffer(const string &args)
+{
+ if(args.empty())
+ {
+ const GlState::BufferMap &buffers = state.get_buffers();
+ IO::print("%d buffers:\n", buffers.size());
+ for(GlState::BufferMap::const_iterator i=buffers.begin(); i!=buffers.end(); ++i)
+ IO::print(" %d: %s\n", i->first, i->second.describe());
+ }
+ else
+ {
+ unsigned id = lexical_cast<unsigned>(args);
+ const BufferState &buf = state.get_buffer(id);
+ IO::print("Buffer %d:\n", id);
+ IO::print(" Size: %d bytes\n", buf.size);
+ IO::print(" Usage: %s\n", describe_enum(buf.usage, ""));
+ if(buf.content.stride)
+ {
+ IO::print(" Stride: %d bytes\n", buf.content.stride);
+
+ IO::print(" Arrays:\n");
+ const vector<BufferContent::Array> &arrays = buf.content.arrays;
+ for(vector<BufferContent::Array>::const_iterator i=arrays.begin(); i!=arrays.end(); ++i)
+ {
+ if(i->kind)
+ IO::print(" %2d: %s, %d %s\n", i->offset,
+ describe_enum(i->kind, ""), i->size, describe_enum(i->type, "DataType"));
+ else
+ IO::print(" %2d: Attrib %d, %d %s\n", i->offset,
+ i->index, i->size, describe_enum(i->type, "DataType"));
+ }
+
+ IO::print(" Data:\n");
+ string header;
+ for(vector<BufferContent::Array>::const_iterator i=arrays.begin(); i!=arrays.end(); ++i)
+ {
+ if(!header.empty())
+ header += " | ";
+
+ string label;
+ if(i->kind==GL_VERTEX_ARRAY)
+ label = "Vertex";
+ else if(i->kind==GL_NORMAL_ARRAY)
+ label = "Normal";
+ else if(i->kind==GL_COLOR_ARRAY)
+ label = "Color";
+ else if(i->kind==GL_TEXTURE_COORD_ARRAY)
+ {
+ if(i->size==1)
+ label = "TexC";
+ else
+ label = "TexCoord";
+ }
+ else if(!i->kind)
+ {
+ if(i->size==1)
+ label = format("A %d", i->index);
+ else
+ label = format("Attrib %d", i->index);
+ }
+
+ unsigned width = i->size;
+ if(i->type==GL_FLOAT)
+ width *= 5;
+ else if(i->type==GL_UNSIGNED_BYTE)
+ width *= 3;
+ width += i->size-1;
+
+ header.append((width-label.size())/2, ' ');
+ header += label;
+ header.append((width-label.size()+1)/2, ' ');
+ }
+ IO::print(" %s\n", header);
+
+ unsigned n_verts = buf.size/buf.content.stride;
+ for(unsigned i=0; i<n_verts; ++i)
+ {
+ const char *vertex = buf.data+i*buf.content.stride;
+
+ string line;
+ for(vector<BufferContent::Array>::const_iterator j=arrays.begin(); j!=arrays.end(); ++j)
+ {
+ if(!line.empty())
+ line += " |";
+
+ const char *base = vertex+j->offset;
+ for(unsigned k=0; k<j->size; ++k)
+ {
+ if(j->type==GL_FLOAT)
+ line += format(" %5.2f", *(reinterpret_cast<const float *>(base)+k));
+ else if(j->type==GL_UNSIGNED_BYTE)
+ line += format(" %3u", *(reinterpret_cast<const unsigned char *>(base)+k));
+ }
+ }
+
+ IO::print("%3d:%s\n", i, line);
+ }
+ }
+ }
+}
--- /dev/null
+/* $Id$
+
+This file is part of gldbg
+Copyright © 2010 Mikko Rasa, Mikkosoft Productions
+Distributed under the GPL
+*/
+
+#ifndef INSPECTOR_H_
+#define INSPECTOR_H_
+
+#include "glstate.h"
+#include "tool.h"
+
+class Inspector: public RegisteredTool<Inspector>
+{
+private:
+ GlState state;
+
+public:
+ Inspector(GlDbg &);
+
+ virtual void decode(const char *, unsigned);
+private:
+ void cmd_state(const std::string &);
+ void cmd_texture(const std::string &);
+ void cmd_buffer(const std::string &);
+};
+
+#endif
+/* $Id$
+
+This file is part of gldbg
+Copyright © 2010 Mikko Rasa, Mikkosoft Productions
+Distributed under the GPL
+*/
+
#include <msp/io/print.h>
#include <msp/time/units.h>
#include <msp/time/utils.h>
+#include "gldbg.h"
#include "profiler.h"
+using namespace std;
using namespace Msp;
-Profiler::Profiler():
+Profiler::Profiler(GlDbg &dbg):
decoder(gldecoder_new(this, 0)),
enabled(false)
{
+ dbg.get_command_interpreter().register_command("profile", this, &Profiler::cmd_profile)
+ .set_help("Profiles GL usage and performance",
+ "profile {on|off}\n"
+ " Enables or disables profiling\n");
+
decoder->glDrawArrays = glDrawArrays;
decoder->glDrawElements = glDrawElements;
decoder->glDrawRangeElements = glDrawRangeElements;
decoder->glXSwapBuffers = glXSwapBuffers;
}
-void Profiler::enable()
-{
- enabled = true;
- frames = 0;
- draw_calls = 0;
- vertices = 0;
- triangles = 0;
- start = Msp::Time::now();
-}
-
-void Profiler::disable()
+void Profiler::decode(const char *data, unsigned len)
{
- enabled = false;
+ if(enabled)
+ gldecoder_decode(decoder, data, len);
}
-int Profiler::decode(const char *data, unsigned len)
+void Profiler::cmd_profile(const string &args)
{
- if(enabled)
- return gldecoder_decode(decoder, data, len);
+ if(args.empty() || args=="on")
+ {
+ enabled = true;
+ frames = 0;
+ draw_calls = 0;
+ vertices = 0;
+ triangles = 0;
+ start = Msp::Time::now();
+ }
+ else if(args=="off")
+ enabled = false;
else
- return 0;
+ throw InvalidParameterValue("Invalid argument");
}
void Profiler::glDrawArrays(void *user_data, GLenum mode, int, int count)
+/* $Id$
+
+This file is part of gldbg
+Copyright © 2010 Mikko Rasa, Mikkosoft Productions
+Distributed under the GPL
+*/
+
#ifndef PROFILER_H_
#define PROFILER_H_
#include <msp/time/timestamp.h>
#include "gldecoder.h"
+#include "tool.h"
-class Profiler
+class Profiler: public RegisteredTool<Profiler>
{
private:
GlDecoder *decoder;
unsigned triangles;
public:
- Profiler();
+ Profiler(GlDbg &);
- void enable();
- void disable();
- int decode(const char *, unsigned);
+ virtual void decode(const char *, unsigned);
private:
+ void cmd_profile(const std::string &);
+
static void glDrawArrays(void *, GLenum, int, int);
static void glDrawElements(void *, GLenum, int, GLenum, const void *);
static void glDrawRangeElements(void *, GLenum, unsigned, unsigned, int, GLenum, const void *);
#include <string>
#include <vector>
-#include <GL/gl.h>
+#include "opengl.h"
#include "autoconstptr.h"
struct TexImageState
/* $Id$
This file is part of gldbg
-Copyright © 2009 Mikko Rasa, Mikkosoft Productions
+Copyright © 2009-2010 Mikko Rasa, Mikkosoft Productions
Distributed under the GPL
*/
+#include <msp/io/file.h>
#include <msp/io/print.h>
+#include "gldbg.h"
#include "glprint.h"
#include "tracer.h"
+using namespace std;
using namespace Msp;
-Tracer::Tracer():
+Tracer::Tracer(GlDbg &dbg):
glprint(new GlPrint(0, 16384)),
out(0),
delete_out(true),
enabled(true)
-{ }
+{
+ dbg.get_command_interpreter().register_command("trace", this, &Tracer::cmd_trace)
+ .set_help("Traces GL function calls",
+ "trace\n"
+ " Send trace output to stdout.\n\n"
+ "trace FILE\n"
+ " Send trace output to FILE (- for stdout).\n\n"
+ "trace {off|on}\n"
+ " Temporarily suspend or resume trace without closing the file.\n\n"
+ "trace end\n"
+ " Terminate trace, closing the file.\n");
+}
Tracer::~Tracer()
{
delete out;
}
-void Tracer::set_output(IO::Base *o)
+void Tracer::set_output(IO::Base *o, bool d)
{
if(delete_out)
delete out;
out = o;
- delete_out = true;
-}
-
-void Tracer::set_output(IO::Base &o)
-{
- set_output(&o);
- delete_out = false;
-}
-
-void Tracer::enable()
-{
- if(!out)
- throw InvalidState("Output is not set");
- enabled = true;
+ delete_out = d;
}
-void Tracer::disable()
-{
- enabled = false;
-}
-
-int Tracer::decode(const char *data, unsigned len)
+void Tracer::decode(const char *data, unsigned len)
{
if(!enabled || !out)
- return 0;
+ return;
+
int ret = glprint->decode(data, len);
if(ret>=0)
IO::print(*out, "%s\n", glprint->get_buffer());
- return ret;
+}
+
+void Tracer::cmd_trace(const string &args)
+{
+ if(args.empty() || args=="-")
+ {
+ set_output(&IO::cout, false);
+ IO::print("Tracing to stdout\n");
+ }
+ else if(args=="on")
+ {
+ if(!out)
+ throw InvalidState("Output is not set");
+ enabled = true;
+ IO::print("Tracing enabled\n");
+ }
+ else if(args=="off")
+ {
+ enabled = false;
+ IO::print("Tracing disabled\n");
+ }
+ else if(args=="end")
+ {
+ set_output(0, true);
+ IO::print("Tracing terminated\n");
+ }
+ else
+ {
+ set_output(new IO::File(args, IO::M_WRITE), true);
+ IO::print("Tracing to %s\n", args);
+ }
}
/* $Id$
This file is part of gldbg
-Copyright © 2009 Mikko Rasa, Mikkosoft Productions
+Copyright © 2009-2010 Mikko Rasa, Mikkosoft Productions
Distributed under the GPL
*/
#define TRACER_H_
#include <msp/io/base.h>
+#include "tool.h"
struct GlPrint;
-class Tracer
+class Tracer: public RegisteredTool<Tracer>
{
private:
GlPrint *glprint;
bool enabled;
public:
- Tracer();
+ Tracer(GlDbg &);
~Tracer();
- void set_output(Msp::IO::Base *);
- void set_output(Msp::IO::Base &);
- void enable();
- void disable();
- int decode(const char *, unsigned);
+ virtual void decode(const char *, unsigned);
+private:
+ void set_output(Msp::IO::Base *, bool);
+ void cmd_trace(const std::string &);
};
#endif