vk.CmdCopyBufferToImage(cmd_buf, staging_buf, handle, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, ®ion);
});
- const char *src = static_cast<const char *>(data);
- copy(src, src+data_size, static_cast<char *>(staging));
+ stage_pixels(staging, data, wd);
}
void VulkanTexture1D::generate_mipmap()
vk.CmdCopyBufferToImage(cmd_buf, staging_buf, handle, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, ®ion);
});
- const char *src = static_cast<const char *>(data);
- copy(src, src+data_size, static_cast<char *>(staging));
+ stage_pixels(staging, data, wd*ht);
}
void VulkanTexture2D::generate_mipmap()
vk.CmdCopyBufferToImage(cmd_buf, staging_buf, handle, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, ®ion);
});
- const char *src = static_cast<const char *>(data);
- copy(src, src+data_size, static_cast<char *>(staging));
+ stage_pixels(staging, data, wd*ht*dp);
}
void VulkanTexture3D::generate_mipmap()
set_vulkan_object_names();
}
+void VulkanTexture::stage_pixels(void *staging, const void *data, size_t count)
+{
+ const Texture &self = *static_cast<const Texture *>(this);
+
+ if(self.swizzle==RGBA_TO_RGB)
+ {
+ const uint32_t *src = static_cast<const uint32_t *>(data);
+ uint32_t *dst = static_cast<uint32_t *>(staging);
+ size_t i = 0;
+ for(; i+3<count; i+=4)
+ {
+ dst[0] = src[0]|0xFF000000;
+ dst[1] = (src[0]>>24)|(src[1]<<8)|0xFF000000;
+ dst[2] = (src[1]>>16)|(src[2]<<16)|0xFF000000;
+ dst[3] = (src[2]>>8)|0xFF000000;
+ src += 3;
+ dst += 4;
+ }
+
+ if(i<count)
+ {
+ const uint8_t *src_bytes = reinterpret_cast<const uint8_t *>(src);
+ for(; i<count; ++i)
+ {
+ *dst++ = src_bytes[0]|(src_bytes[1]<<8)|(src_bytes[2]<<16)|0xFF000000;
+ src_bytes += 3;
+ }
+ }
+ }
+ else
+ {
+ const char *src = static_cast<const char *>(data);
+ size_t data_size = count*get_pixel_size(self.storage_fmt);
+ copy(src, src+data_size, static_cast<char *>(staging));
+ }
+}
+
void VulkanTexture::generate_mipmap_levels(unsigned n_levels)
{
TransferQueue &tq = device.get_transfer_queue();
virtual void fill_image_info(void *) const = 0;
void require_swizzle() { }
+ void stage_pixels(void *, const void *, size_t);
+
virtual void generate_mipmap() = 0;
void generate_mipmap_levels(unsigned);
virtual void fill_mipmap_blit(unsigned, void *) = 0;
vk.CmdCopyBufferToImage(cmd_buf, staging_buf, handle, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, ®ion);
});
- const char *src = static_cast<const char *>(data);
- copy(src, src+data_size, static_cast<char *>(staging));
+ stage_pixels(staging, data, wd*ht);
}
void VulkanTextureCube::generate_mipmap()