}
if(s.required_features.arb_explicit_attrib_location)
- append("#extension arb_explicit_attrib_location: require\n");
+ append("#extension GL_ARB_explicit_attrib_location: require\n");
if(s.required_features.arb_gpu_shader5)
- append("#extension arb_gpu_shader5: require\n");
+ append("#extension GL_ARB_gpu_shader5: require\n");
if(s.required_features.arb_uniform_buffer_object)
- append("#extension arb_uniform_buffer_object: require\n");
+ append("#extension GL_ARB_uniform_buffer_object: require\n");
if(s.required_features.ext_gpu_shader4)
- append("#extension ext_gpu_shader4: require\n");
+ append("#extension GL_EXT_gpu_shader4: require\n");
if(s.required_features.ext_texture_array)
- append("#extension ext_texture_array: require\n");
+ append("#extension GL_EXT_texture_array: require\n");
formatted += '\n';
s.content.visit(*this);