#ifndef MSP_GEOMETRY_COMPOSITESHAPE_H_
#define MSP_GEOMETRY_COMPOSITESHAPE_H_
+#include <algorithm>
#include <stdexcept>
#include <vector>
#include "shape.h"
typedef std::vector<Shape<T, D> *> ShapeArray;
ShapeArray shapes;
+ unsigned max_isect;
+ unsigned min_scratch;
CompositeShape() { }
CompositeShape(const Shape<T, D> &, const Shape<T, D> &);
template<typename Iter>
void init_from_iter_range(const Iter &, const Iter &);
+private:
+ void init();
+protected:
CompositeShape(const CompositeShape &);
CompositeShape &operator=(const CompositeShape &);
public:
virtual BoundingBox<T, D> get_axis_aligned_bounding_box() const;
virtual bool contains(const LinAl::Vector<T, D> &) const;
- virtual unsigned get_max_ray_intersections() const;
+ virtual unsigned get_max_ray_intersections() const { return max_isect; }
virtual unsigned get_intersections(const Ray<T, D> &, SurfacePoint<T, D> *, unsigned) const;
};
shapes.reserve(2);
shapes.push_back(s1.clone());
shapes.push_back(s2.clone());
+ init();
}
template<typename T, unsigned D, typename O>
for(Iter i=begin; i!=end; ++i)
shapes.push_back((*i)->clone());
+ init();
+}
+
+template<typename T, unsigned D, typename O>
+inline void CompositeShape<T, D, O>::init()
+{
+ max_isect = 0;
+ min_scratch = 0;
+ for(typename ShapeArray::const_iterator i=shapes.begin(); i!=shapes.end(); ++i)
+ {
+ unsigned mi = (*i)->get_max_ray_intersections();
+ max_isect += mi;
+ min_scratch = std::max(min_scratch, mi);
+ }
}
template<typename T, unsigned D, typename O>
inline CompositeShape<T, D, O>::CompositeShape(const CompositeShape<T, D, O> &other):
- shapes(other.shapes)
+ shapes(other.shapes),
+ max_isect(other.max_isect),
+ min_scratch(other.min_scratch)
{
for(typename ShapeArray::iterator i=shapes.begin(); i!=shapes.end(); ++i)
*i = (*i)->clone();
shapes = other.shapes;
for(typename ShapeArray::iterator i=shapes.begin(); i!=shapes.end(); ++i)
*i = (*i)->clone();
+
+ max_isect = other.max_isect;
+ min_scratch = other.min_scratch;
}
template<typename T, unsigned D, typename O>
return inside;
}
-template<typename T, unsigned D, typename O>
-inline unsigned CompositeShape<T, D, O>::get_max_ray_intersections() const
-{
- unsigned max_isect = 0;
- for(typename ShapeArray::const_iterator i=shapes.begin(); i!=shapes.end(); ++i)
- max_isect += (*i)->get_max_ray_intersections();
- return max_isect;
-}
-
template<typename T, unsigned D, typename O>
inline unsigned CompositeShape<T, D, O>::get_intersections(const Ray<T, D> &ray, SurfacePoint<T, D> *points, unsigned size) const
{
+ SurfacePoint<T, D> *buffer = points;
+ unsigned buf_size = size;
+ if(!points)
+ {
+ buffer = new SurfacePoint<T, D>[min_scratch];
+ buf_size = min_scratch;
+ }
+
unsigned n = 0;
for(typename ShapeArray::const_iterator i=shapes.begin(); (n<size && i!=shapes.end()); ++i)
{
- unsigned base = n;
- unsigned count = (*i)->get_intersections(ray, points+base, size-base);
+ unsigned base = (points ? n : 0);
+ unsigned count = (*i)->get_intersections(ray, buffer+base, buf_size-base);
for(unsigned j=0; (n<size && j<count); ++j)
{
- SurfacePoint<T, D> &pt = points[base+j];
+ SurfacePoint<T, D> &pt = buffer[base+j];
bool surface = Ops::init_surface();
for(typename ShapeArray::const_iterator k=shapes.begin(); k!=shapes.end(); ++k)
}
}
- sort_points(points, n);
+ if(points)
+ sort_points(points, n);
+ else
+ delete[] buffer;
return n;
}