#define R2C2_3D_LAYOUT_H_
#include <sigc++/trackable.h>
-#include <msp/gl/scene.h>
+#include <msp/gl/simplescene.h>
#include "libr2c2/layout.h"
#include "catalogue.h"
Catalogue3D catalogue;
TrackMap tracks;
VehicleMap vehicles;
- Msp::GL::Scene scene;
- Msp::GL::Scene ep_scene;
- Msp::GL::Scene path_scene;
+ Msp::GL::SimpleScene scene;
+ Msp::GL::SimpleScene ep_scene;
+ Msp::GL::SimpleScene path_scene;
public:
Layout3D(Layout &);