(!old && strcmp("",new));
}
-static char *get_combo_box_entry_text(GtkComboBoxEntry *combo_box, char **textp)
+static char *skip_space(char *str)
+{
+ if (str) {
+ while (isspace(*str))
+ str++;
+ if (!*str)
+ str = NULL;
+ }
+ return str;
+}
+
+/*
+ * Get the string from a combo box.
+ *
+ * The "master" string is the string of the current dive - we only consider it
+ * changed if the old string is either empty, or matches that master string.
+ */
+static char *get_combo_box_entry_text(GtkComboBoxEntry *combo_box, char **textp, char *master)
{
char *old = *textp;
const gchar *new;
GtkEntry *entry;
+ old = skip_space(old);
+ master = skip_space(master);
+
+ /*
+ * If we had a master string, and it doesn't match our old
+ * string, we will always pick the old value (it means that
+ * we're editing another dive's info that already had a
+ * valid value).
+ */
+ if (master && old)
+ if (strcmp(master, old))
+ return NULL;
+
entry = GTK_ENTRY(gtk_bin_get_child(GTK_BIN(combo_box)));
new = gtk_entry_get_text(entry);
while (isspace(*new))
GtkTextView *notes;
};
-static void save_dive_info_changes(struct dive *dive, struct dive_info *info)
+static void save_dive_info_changes(struct dive *dive, struct dive *master, struct dive_info *info)
{
char *old_text, *new_text;
char *rating_string;
int changed = 0;
- new_text = get_combo_box_entry_text(info->location, &dive->location);
+ new_text = get_combo_box_entry_text(info->location, &dive->location, master->location);
if (new_text) {
add_location(new_text);
changed = 1;
}
- new_text = get_combo_box_entry_text(info->divemaster, &dive->divemaster);
+ new_text = get_combo_box_entry_text(info->divemaster, &dive->divemaster, master->divemaster);
if (new_text) {
add_people(new_text);
changed = 1;
}
- new_text = get_combo_box_entry_text(info->buddy, &dive->buddy);
+ new_text = get_combo_box_entry_text(info->buddy, &dive->buddy, master->buddy);
if (new_text) {
add_people(new_text);
changed = 1;
}
- new_text = get_combo_box_entry_text(info->suit, &dive->suit);
+ new_text = get_combo_box_entry_text(info->suit, &dive->suit, master->suit);
if (new_text) {
add_suit(new_text);
changed = 1;
}
rating_string = strdup(star_strings[dive->rating]);
- new_text = get_combo_box_entry_text(info->rating, &rating_string);
+ new_text = get_combo_box_entry_text(info->rating, &rating_string, star_strings[master->rating]);
if (new_text) {
dive->rating = get_rating(rating_string);
free(rating_string);
int success, i;
GtkWidget *dialog, *vbox;
struct dive_info info;
- struct dive *dive;
+ struct dive *master;
if (!nr)
return 0;
* data is used as the starting point for all selected dives
* I think it would be better to somehow collect and combine
* info from all the selected dives */
- dive = current_dive;
- dive_info_widget(vbox, dive, &info, (nr > 1));
- show_dive_equipment(dive, W_IDX_SECONDARY);
- save_equipment_data(dive);
+ master = current_dive;
+ dive_info_widget(vbox, master, &info, (nr > 1));
+ show_dive_equipment(master, W_IDX_SECONDARY);
+ save_equipment_data(master);
gtk_widget_show_all(dialog);
success = gtk_dialog_run(GTK_DIALOG(dialog)) == GTK_RESPONSE_ACCEPT;
- if (success)
+ if (success) {
+ /* Update the other non-current dives first */
for (i = 0; i < nr; i++) {
int idx = indices[i];
- struct dive *n = get_dive(idx);
+ struct dive *dive = get_dive(idx);
- if (!n)
+ if (!dive || dive == master)
continue;
/* copy all "info" fields */
- save_dive_info_changes(n, &info);
+ save_dive_info_changes(dive, master, &info);
/* copy the cylinders / weightsystems */
- update_equipment_data(n, dive);
+ update_equipment_data(dive, master);
/* this is extremely inefficient... it loops through all
dives to find the right one - but we KNOW the index already */
- flush_divelist(n);
+ flush_divelist(dive);
}
+
+ /* Update the master dive last! */
+ save_dive_info_changes(master, master, &info);
+ update_equipment_data(master, master);
+ flush_divelist(master);
+ }
gtk_widget_destroy(dialog);
return success;