]> git.tdb.fi Git - libs/gl.git/commitdiff
Rename some variable to be a bit clearer
authorMikko Rasa <tdb@tdb.fi>
Sat, 4 May 2019 20:29:11 +0000 (23:29 +0300)
committerMikko Rasa <tdb@tdb.fi>
Sat, 4 May 2019 20:29:11 +0000 (23:29 +0300)
blender/io_mspgl/mesh.py

index 077acc2e57014227a652ad64ff268061b18c1e7b..44fbdcb0115b20368ff6499fb6b0c075def650a2 100644 (file)
@@ -6,19 +6,19 @@ def make_edge_key(i1, i2):
        return (min(i1, i2), max(i1, i2))
 
 class Edge:
-       def __init__(self, me):
-               if me.__class__==Edge:
-                       self._medge = me._medge
-                       self.vertices = me.vertices[:]
-                       self.smooth = me.smooth
+       def __init__(self, edge):
+               if edge.__class__==Edge:
+                       self._edge = edge._edge
+                       self.vertices = edge.vertices[:]
+                       self.smooth = edge.smooth
                else:
-                       self._medge = me
+                       self._edge = edge
                        self.smooth = False
-               self.key = me.key
+               self.key = edge.key
                self.faces = []
 
        def __getattr__(self, attr):
-               return getattr(self._medge, attr)
+               return getattr(self._edge, attr)
 
        def check_smooth(self, limit):
                if len(self.faces)!=2:
@@ -44,27 +44,27 @@ class Edge:
 
 
 class Vertex:
-       def __init__(self, mv):
-               if mv.__class__==Vertex:
-                       self._mvert = mv._mvert
-                       self.uvs = mv.uvs[:]
-                       self.tan = mv.tan
-                       self.bino = mv.bino
+       def __init__(self, vertex):
+               if vertex.__class__==Vertex:
+                       self._vertex = vertex._vertex
+                       self.uvs = vertex.uvs[:]
+                       self.tan = vertex.tan
+                       self.bino = vertex.bino
                else:
-                       self._mvert = mv
+                       self._vertex = vertex
                        self.uvs = []
                        self.tan = None
                        self.bino = None
-               self.index = mv.index
-               self.co = mv.co
-               self.normal = mv.normal
+               self.index = vertex.index
+               self.co = vertex.co
+               self.normal = vertex.normal
                self.flag = False
                self.edges = []
                self.faces = []
-               self.groups = mv.groups[:]
+               self.groups = vertex.groups[:]
 
        def __getattr__(self, attr):
-               return getattr(self._mvert, attr)
+               return getattr(self._vertex, attr)
 
        def __cmp__(self, other):
                if other is None:
@@ -73,26 +73,26 @@ class Vertex:
 
 
 class VertexGroup:
-       def __init__(self, base):
-               self._base = base
-               self.group = base.group
-               self.weight = base.weight
+       def __init__(self, group):
+               self._group = group
+               self.group = group.group
+               self.weight = group.weight
 
        def __getattr__(self, attr):
-               return getattr(self._mvert, attr)
+               return getattr(self._group, attr)
 
 
 class Face:
-       def __init__(self, mf):
-               self._mface = mf
-               self.index = mf.index
+       def __init__(self, face):
+               self._face = face
+               self.index = face.index
                self.edges = []
-               self.vertices = mf.vertices[:]
+               self.vertices = face.vertices[:]
                self.uvs = []
                self.flag = False
 
        def __getattr__(self, attr):
-               return getattr(self._mface, attr)
+               return getattr(self._face, attr)
 
        def __cmp__(self, other):
                if other is None:
@@ -160,12 +160,12 @@ class UvLayer:
 
 
 class Mesh:
-       def __init__(self, m):
-               self._mesh = m
+       def __init__(self, mesh):
+               self._mesh = mesh
 
-               self.winding_test = m.winding_test
-               self.tbn_vecs = m.tbn_vecs
-               self.vertex_groups = m.vertex_groups
+               self.winding_test = mesh.winding_test
+               self.tbn_vecs = mesh.tbn_vecs
+               self.vertex_groups = mesh.vertex_groups
 
                self.vertices = [Vertex(v) for v in self.vertices]
                self.faces = [Face(f) for f in self.polygons]
@@ -507,13 +507,13 @@ class Mesh:
 
        def drop_references(self):
                for v in self.vertices:
-                       v._mvert = None
+                       v._vertex = None
                        for g in v.groups:
-                               g._base = None
+                               g._group = None
                for e in self.edges:
-                       e._medge = None
+                       e._edge = None
                for f in self.faces:
-                       f._mface = None
+                       f._face = None
                for u in self.uv_layers:
                        u._layer = None
                self._mesh = None