The pipeline's sample count must match that of the render pass.
push_const_compat = hash_update<32>(push_const_compat, self.shprog->get_push_constants_size());
}
- constexpr unsigned graphics_mask = PipelineState::VERTEX_SETUP|PipelineState::FACE_CULL|
+ constexpr unsigned graphics_mask = PipelineState::FRAMEBUFFER|PipelineState::VERTEX_SETUP|PipelineState::FACE_CULL|
PipelineState::DEPTH_TEST|PipelineState::STENCIL_TEST|PipelineState::BLEND|PipelineState::PRIMITIVE_TYPE;
unsigned pipeline_mask = PipelineState::SHPROG;
if(!self.shprog->is_compute())