Container::Container():
click_focus(0),
- click_button(0)
+ click_button(0),
+ pointer_focus(0),
+ pointer_grabbed(false),
+ input_focus(0)
{ }
Container::~Container()
return wdg;
}
+void Container::raise(Widget &wdg)
+{
+ for(list<Child *>::iterator i=children.begin(); i!=children.end(); ++i)
+ if((*i)->widget==&wdg)
+ {
+ children.splice(children.end(), children, i);
+ return;
+ }
+
+ throw hierarchy_error("widget not in container");
+}
+
+void Container::set_pointer_focus(Widget *wdg)
+{
+ if(wdg!=pointer_focus)
+ {
+ if(pointer_focus)
+ pointer_focus->pointer_leave();
+
+ pointer_focus = wdg;
+
+ if(pointer_focus)
+ pointer_focus->pointer_enter();
+ }
+}
+
+void Container::set_input_focus(Widget *wdg)
+{
+ if(wdg!=input_focus)
+ {
+ if(input_focus)
+ input_focus->focus_out();
+
+ input_focus = wdg;
+
+ if(input_focus)
+ {
+ raise(*wdg);
+ input_focus->focus_in();
+ }
+ }
+}
+
+Widget *Container::get_final_input_focus() const
+{
+ if(Container *container = dynamic_cast<Container *>(input_focus))
+ if(Widget *focus = container->get_final_input_focus())
+ return focus;
+
+ return input_focus;
+}
+
void Container::button_press(int x, int y, unsigned btn)
{
- if(click_focus)
+ if(pointer_grabbed)
{
- const Geometry &cgeom = click_focus->get_geometry();
- click_focus->button_press(x-cgeom.x, y-cgeom.y, btn);
+ const Geometry &cgeom = pointer_focus->get_geometry();
+ pointer_focus->button_press(x-cgeom.x, y-cgeom.y, btn);
}
else
{
if(Widget *wdg = get_child_at(x, y))
{
- click_focus = wdg;
- click_button = btn;
+ set_pointer_focus(wdg);
+ if(wdg->is_focusable())
+ set_input_focus(wdg);
+ }
+ if(click_focus)
+ {
+ const Geometry &cgeom = click_focus->get_geometry();
+ click_focus->button_press(x-cgeom.x, y-cgeom.y, btn);
+ }
+ else
+ {
+ if(Widget *wdg = get_child_at(x, y))
+ {
+ click_focus = wdg;
+ click_button = btn;
- const Geometry &cgeom = wdg->get_geometry();
- wdg->button_press(x-cgeom.x, y-cgeom.y, btn);
+ const Geometry &cgeom = wdg->get_geometry();
+ wdg->button_press(x-cgeom.x, y-cgeom.y, btn);
+ }
}
}
}
void Container::button_release(int x, int y, unsigned btn)
{
- if(click_focus)
+ if(pointer_grabbed)
+ {
+ const Geometry &cgeom = pointer_focus->get_geometry();
+ pointer_focus->button_release(x-cgeom.x, y-cgeom.y, btn);
+ }
+ else if(click_focus)
{
Widget *wdg = click_focus;
void Container::pointer_motion(int x, int y)
{
- if(click_focus)
+ if(pointer_grabbed)
{
- const Geometry &cgeom = click_focus->get_geometry();
- click_focus->pointer_motion(x-cgeom.x, y-cgeom.y);
+ const Geometry &cgeom = pointer_focus->get_geometry();
+ pointer_focus->pointer_motion(x-cgeom.x, y-cgeom.y);
}
else
{
- Widget *wdg = get_child_at(x, y);
- if(wdg)
+ set_pointer_focus(get_child_at(x, y));
+ if(click_focus)
{
- const Geometry &cgeom = wdg->get_geometry();
- wdg->pointer_motion(x-cgeom.x, y-cgeom.y);
+ const Geometry &cgeom = click_focus->get_geometry();
+ click_focus->pointer_motion(x-cgeom.x, y-cgeom.y);
+ }
+ else
+ {
+ Widget *wdg = get_child_at(x, y);
+ if(wdg)
+ {
+ const Geometry &cgeom = wdg->get_geometry();
+ wdg->pointer_motion(x-cgeom.x, y-cgeom.y);
+ }
}
}
}
{
Widget::pointer_leave();
click_focus = 0;
+ set_pointer_focus(0);
+}
+
+void Container::key_press(unsigned key, unsigned mod)
+{
+ if(input_focus)
+ input_focus->key_press(key, mod);
+}
+
+void Container::key_release(unsigned key, unsigned mod)
+{
+ if(input_focus)
+ input_focus->key_release(key, mod);
+}
+
+void Container::character(wchar_t ch)
+{
+ if(input_focus)
+ input_focus->character(ch);
+}
+
+void Container::focus_out()
+{
+ set_input_focus(0);
+ Widget::focus_out();
}
void Container::on_reparent()
widget(w)
{
widget->signal_visibility_changed.connect(sigc::mem_fun(this, &Child::visibility_changed));
+ widget->signal_request_focus.connect(sigc::mem_fun(this, &Child::request_focus));
+ widget->signal_grab_pointer.connect(sigc::mem_fun(this, &Child::grab_pointer));
+ widget->signal_ungrab_pointer.connect(sigc::mem_fun(this, &Child::ungrab_pointer));
}
Container::Child::~Child()
{
- if(widget==container.click_focus)
- container.click_focus = 0;
+ visibility_changed(false);
}
void Container::Child::visibility_changed(bool v)
{
- if(!v && widget==container.click_focus)
- container.click_focus = 0;
+ if(!v)
+ {
+ if(widget==container.click_focus)
+ container.click_focus = 0;
+ if(widget==container.pointer_focus)
+ container.set_pointer_focus(0);
+ if(widget==container.input_focus)
+ container.set_input_focus(0);
+ }
+}
+
+void Container::Child::request_focus()
+{
+ container.set_input_focus(widget);
+ if(container.parent && container.visible)
+ container.set_focus();
+}
+
+void Container::Child::grab_pointer()
+{
+ if(!container.pointer_grabbed)
+ {
+ container.set_pointer_focus(widget);
+ container.pointer_grabbed = true;
+ container.signal_grab_pointer.emit();
+ }
+}
+
+void Container::Child::ungrab_pointer()
+{
+ if(container.pointer_grabbed && container.pointer_focus==widget)
+ {
+ // XXX Should set to the widget under pointer
+ container.set_pointer_focus(0);
+ container.pointer_grabbed = false;
+ container.signal_ungrab_pointer.emit();
+ }
}
} // namespace GLtk
virtual ~Child();
void visibility_changed(bool);
+ void request_focus();
+ void grab_pointer();
+ void ungrab_pointer();
};
std::list<Child *> children;
Widget *click_focus;
unsigned click_button;
+ Widget *pointer_focus;
+ bool pointer_grabbed;
+ Widget *input_focus;
Container();
public:
std::list<Widget *> get_children() const;
Widget *get_child_at(int, int);
Widget *get_descendant_at(int, int);
+ void raise(Widget &);
+
+protected:
+ void set_pointer_focus(Widget *);
+ void set_input_focus(Widget *);
+public:
+ Widget *get_input_focus() const { return input_focus; }
+ Widget *get_final_input_focus() const;
virtual void button_press(int, int, unsigned);
virtual void button_release(int, int, unsigned);
virtual void pointer_motion(int, int);
virtual void pointer_leave();
+ virtual void key_press(unsigned, unsigned);
+ virtual void key_release(unsigned, unsigned);
+ virtual void character(wchar_t);
+ virtual void focus_out();
protected:
virtual void on_reparent();
virtual void on_child_added(Widget &) { }
namespace GLtk {
Panel::Panel():
- layout(0),
- pointer_focus(0),
- pointer_grabbed(false),
- input_focus(0)
+ layout(0)
{ }
Panel::~Panel()
layout->autosize();
}
-Panel::Child *Panel::create_child(Widget *wdg)
-{
- return new Child(*this, wdg);
-}
-
-void Panel::raise(Widget &wdg)
-{
- for(list<Container::Child *>::iterator i=children.begin(); i!=children.end(); ++i)
- if((*i)->widget==&wdg)
- {
- children.splice(children.end(), children, i);
- return;
- }
-
- throw hierarchy_error("widget not in panel");
-}
-
-Widget *Panel::get_final_input_focus() const
-{
- if(Panel *panel = dynamic_cast<Panel *>(input_focus))
- {
- Widget *focus = panel->get_final_input_focus();
- if(focus)
- return focus;
- }
- return input_focus;
-}
-
void Panel::render_special(const Part &part, GL::Renderer &renderer) const
{
if(part.get_name()=="children")
}
}
-void Panel::button_press(int x, int y, unsigned btn)
-{
- if(pointer_grabbed)
- {
- const Geometry &cgeom = pointer_focus->get_geometry();
- pointer_focus->button_press(x-cgeom.x, y-cgeom.y, btn);
- }
- else
- {
- if(Widget *wdg = get_child_at(x, y))
- {
- set_pointer_focus(wdg);
- if(wdg->is_focusable())
- set_input_focus(wdg);
- }
- Container::button_press(x, y, btn);
- }
-}
-
-void Panel::button_release(int x, int y, unsigned btn)
-{
- if(pointer_grabbed)
- {
- const Geometry &cgeom = pointer_focus->get_geometry();
- pointer_focus->button_release(x-cgeom.x, y-cgeom.y, btn);
- }
- else
- Container::button_release(x, y, btn);
-}
-
-void Panel::pointer_motion(int x, int y)
-{
- if(pointer_grabbed)
- {
- const Geometry &cgeom = pointer_focus->get_geometry();
- pointer_focus->pointer_motion(x-cgeom.x, y-cgeom.y);
- }
- else
- {
- set_pointer_focus(get_child_at(x, y));
- Container::pointer_motion(x, y);
- }
-}
-
-void Panel::pointer_leave()
-{
- Container::pointer_leave();
- set_pointer_focus(0);
-}
-
-void Panel::key_press(unsigned key, unsigned mod)
-{
- if(input_focus)
- input_focus->key_press(key, mod);
-}
-
-void Panel::key_release(unsigned key, unsigned mod)
-{
- if(input_focus)
- input_focus->key_release(key, mod);
-}
-
-void Panel::character(wchar_t ch)
-{
- if(input_focus)
- input_focus->character(ch);
-}
-
-void Panel::focus_out()
-{
- set_input_focus(0);
- Widget::focus_out();
-}
-
void Panel::on_geometry_change()
{
if(layout)
}
}
-void Panel::set_pointer_focus(Widget *wdg)
-{
- if(wdg!=pointer_focus)
- {
- if(pointer_focus)
- pointer_focus->pointer_leave();
-
- pointer_focus = wdg;
-
- if(pointer_focus)
- pointer_focus->pointer_enter();
- }
-}
-
-void Panel::set_input_focus(Widget *wdg)
-{
- if(wdg!=input_focus)
- {
- if(input_focus)
- input_focus->focus_out();
-
- input_focus = wdg;
-
- if(input_focus)
- {
- raise(*wdg);
- input_focus->focus_in();
- }
- }
-}
-
Panel::Loader::Loader(Panel &p, map<string, Widget *> &m):
Widget::Loader(p),
wdg_map[n] = p.release();
}
-
-Panel::Child::Child(Panel &p, Widget *w):
- Container::Child(p, w)
-{
- widget->signal_visibility_changed.connect(sigc::mem_fun(this, &Child::visibility_changed));
- widget->signal_request_focus.connect(sigc::mem_fun(this, &Child::request_focus));
- widget->signal_grab_pointer.connect(sigc::mem_fun(this, &Child::grab_pointer));
- widget->signal_ungrab_pointer.connect(sigc::mem_fun(this, &Child::ungrab_pointer));
-}
-
-Panel::Child::~Child()
-{
- visibility_changed(false);
-}
-
-void Panel::Child::visibility_changed(bool v)
-{
- if(!v)
- {
- Panel &panel = static_cast<Panel &>(container);
- if(widget==panel.pointer_focus)
- panel.set_pointer_focus(0);
- if(widget==panel.input_focus)
- panel.set_input_focus(0);
- }
-}
-
-void Panel::Child::request_focus()
-{
- Panel &panel = static_cast<Panel &>(container);
- panel.set_input_focus(widget);
- if(panel.parent && panel.visible)
- panel.set_focus();
-}
-
-void Panel::Child::grab_pointer()
-{
- Panel &panel = static_cast<Panel &>(container);
- if(!panel.pointer_grabbed)
- {
- panel.set_pointer_focus(widget);
- panel.pointer_grabbed = true;
- panel.signal_grab_pointer.emit();
- }
-}
-
-void Panel::Child::ungrab_pointer()
-{
- Panel &panel = static_cast<Panel &>(container);
- if(panel.pointer_grabbed && panel.pointer_focus==widget)
- {
- // XXX Should set to the widget under pointer
- panel.set_pointer_focus(0);
- panel.pointer_grabbed = false;
- panel.signal_ungrab_pointer.emit();
- }
-}
-
} // namespace GLtk
} // namespace Msp
};
protected:
- struct Child: public Container::Child
- {
- Child(Panel &, Widget *);
- virtual ~Child();
-
- void visibility_changed(bool);
- void request_focus();
- void grab_pointer();
- void ungrab_pointer();
- };
-
Layout *layout;
- Widget *pointer_focus;
- bool pointer_grabbed;
- Widget *input_focus;
Panel(const Panel &);
Panel &operator=(const Panel &);
void set_layout(Layout *);
virtual void autosize();
-protected:
- virtual Child *create_child(Widget *);
-
-public:
- void raise(Widget &);
- Widget *get_input_focus() const { return input_focus; }
- Widget *get_final_input_focus() const;
-
protected:
virtual void render_special(const Part &, GL::Renderer &) const;
-public:
- virtual void button_press(int, int, unsigned);
- virtual void button_release(int, int, unsigned);
- virtual void pointer_motion(int, int);
- virtual void pointer_leave();
- virtual void key_press(unsigned, unsigned);
- virtual void key_release(unsigned, unsigned);
- virtual void character(wchar_t);
- virtual void focus_out();
-protected:
virtual void on_geometry_change();
virtual void on_child_added(Widget &);
virtual void on_child_removed(Widget &);
-
- void set_pointer_focus(Widget *);
- void set_input_focus(Widget *);
};
} // namespace GLtk