- static void glBindBufferRange(void *, GLenum, unsigned, unsigned, int, int);
- static void glBufferData(void *, GLenum, int, const void *, GLenum);
- static void glBufferSubData(void *, GLenum, int, int, const void *);
+ static void glBindBufferRange(void *, GLenum, unsigned, unsigned, ptrdiff_t, ptrdiff_t);
+ static void glBufferData(void *, GLenum, ptrdiff_t, const void *, GLenum);
+ static void glBufferSubData(void *, GLenum, ptrdiff_t, ptrdiff_t, const void *);