]> git.tdb.fi Git - r2c2.git/commitdiff
Some more refactoring of BlockAllocator
authorMikko Rasa <tdb@tdb.fi>
Mon, 8 Jul 2013 15:02:18 +0000 (18:02 +0300)
committerMikko Rasa <tdb@tdb.fi>
Mon, 8 Jul 2013 20:16:46 +0000 (23:16 +0300)
source/libr2c2/blockallocator.cpp
source/libr2c2/blockallocator.h

index 215d746a25e3442bbe0cad476028545d53569789..2a2473732aac1e24cfd0b75fc62256ed8f60bf8e 100644 (file)
@@ -247,7 +247,7 @@ void BlockAllocator::reserve_more()
        {
                update_next_sensor(0);
                // Immediately advance to just before the next sensor
        {
                update_next_sensor(0);
                // Immediately advance to just before the next sensor
-               advance_to(next_sensor ? next_sensor->get_block() : 0);
+               advance_front(next_sensor);
        }
 }
 
        }
 }
 
@@ -273,7 +273,7 @@ bool BlockAllocator::reserve_block(const BlockIter &block)
        }
 }
 
        }
 }
 
-void BlockAllocator::advance_to(const Block *block)
+void BlockAllocator::advance_front(const Block *block)
 {
        BlockList::iterator end;
        if(block)
 {
        BlockList::iterator end;
        if(block)
@@ -289,6 +289,33 @@ void BlockAllocator::advance_to(const Block *block)
                train.signal_advanced.emit(**i);
 }
 
                train.signal_advanced.emit(**i);
 }
 
+void BlockAllocator::advance_front(const Sensor *sensor)
+{
+       advance_front(sensor ? sensor->get_block() : 0);
+}
+
+void BlockAllocator::advance_back()
+{
+       const Vehicle &veh = train.get_vehicle(train.get_controller().get_reverse() ? 0 : train.get_n_vehicles()-1);
+       const Block &veh_block = veh.get_track()->get_block();
+
+       /* Sensors aren't guaranteed to be detriggered in order.  Go through the
+       block list and locate the first sensor that's still active. */
+       Sensor *last_inactive = 0;
+       for(BlockList::iterator i=blocks.begin(); (i!=cur_blocks_end && i->block()!=&veh_block); ++i)
+               if(Sensor *sensor = (*i)->get_sensor())
+               {
+                       if(sensor->get_state())
+                       {
+                               if(last_inactive)
+                                       release_blocks_begin(i);
+                               return;
+                       }
+                       else
+                               last_inactive = sensor;
+               }
+}
+
 void BlockAllocator::release_blocks_begin(const BlockList::iterator &end)
 {
        for(BlockList::iterator i=blocks.begin(); i!=end; )
 void BlockAllocator::release_blocks_begin(const BlockList::iterator &end)
 {
        for(BlockList::iterator i=blocks.begin(); i!=end; )
@@ -375,7 +402,7 @@ void BlockAllocator::sensor_state_changed(Sensor &sensor, Sensor::State state)
                if(&sensor==next_sensor)
                {
                        update_next_sensor(next_sensor);
                if(&sensor==next_sensor)
                {
                        update_next_sensor(next_sensor);
-                       advance_to(next_sensor ? next_sensor->get_block() : 0);
+                       advance_front(next_sensor);
 
                        if(active)
                                reserve_more();
 
                        if(active)
                                reserve_more();
@@ -384,32 +411,7 @@ void BlockAllocator::sensor_state_changed(Sensor &sensor, Sensor::State state)
                        train.get_layout().emergency("Sensor for "+train.get_name()+" triggered out of order");
        }
        else if(state==Sensor::INACTIVE)
                        train.get_layout().emergency("Sensor for "+train.get_name()+" triggered out of order");
        }
        else if(state==Sensor::INACTIVE)
-       {
-               const Vehicle &veh = train.get_vehicle(train.get_controller().get_reverse() ? 0 : train.get_n_vehicles()-1);
-               const Block &veh_block = veh.get_track()->get_block();
-
-               /* Sensors aren't guaranteed to be detriggered in order.  Go through the
-               block list and locate the first sensor that's still active. */
-               BlockList::iterator end = blocks.end();
-               for(BlockList::iterator i=blocks.begin(); i!=cur_blocks_end; ++i)
-               {
-                       // Avoid freeing blocks that still hold the train's vehicles
-                       if(&**i==&veh_block)
-                               break;
-
-                       if(Sensor *s = (*i)->get_sensor())
-                       {
-                               if(s->get_state()>=Sensor::MAYBE_INACTIVE)
-                                       break;
-                               else
-                                       end = i;
-                       }
-               }
-               
-               if(end!=blocks.end())
-                       // Free blocks up to the last inactive sensor
-                       release_blocks_begin(++end);
-       }
+               advance_back();
 }
 
 void BlockAllocator::update_next_sensor(Sensor *after)
 }
 
 void BlockAllocator::update_next_sensor(Sensor *after)
index 95cb9108098d078dd70636c1a904a9c03f0814e9..ba939f7e2be6139bfcd219ad9b2b85b230958e98 100644 (file)
@@ -65,7 +65,9 @@ public:
 private:
        void reserve_more();
        bool reserve_block(const BlockIter &);
 private:
        void reserve_more();
        bool reserve_block(const BlockIter &);
-       void advance_to(const Block *);
+       void advance_front(const Block *);
+       void advance_front(const Sensor *);
+       void advance_back();
        void release_blocks_begin(const BlockList::iterator &);
        void release_blocks_end(const BlockList::iterator &);
        void release_block(const BlockList::iterator &);
        void release_blocks_begin(const BlockList::iterator &);
        void release_blocks_end(const BlockList::iterator &);
        void release_block(const BlockList::iterator &);