- SDL_Init(SDL_INIT_VIDEO);
- SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
- SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, 4);
- SDL_Surface *screen=SDL_SetVideoMode(screen_w, screen_h, 32, SDL_OPENGL|(fullscreen?SDL_FULLSCREEN:0));
- if(!screen)
- {
- SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, 0);
- screen=SDL_SetVideoMode(screen_w, screen_h, 32, SDL_OPENGL|(fullscreen?SDL_FULLSCREEN:0));
- }
- if(!screen)
- {
- SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 0);
- screen=SDL_SetVideoMode(screen_w, screen_h, 32, SDL_OPENGL|(fullscreen?SDL_FULLSCREEN:0));
- }
- if(!screen)
- throw Exception("Couldn't create window");
+ dpy=new Graphics::Display;
+
+ Graphics::WindowOptions wopt;
+ wopt.width=screen_w;
+ wopt.height=screen_h;
+ wopt.fullscreen=fullscreen;
+ wnd=new Graphics::Window(*dpy, wopt);
+
+ Graphics::GLOptions glopt;
+ //glopt.multisample=4;
+ glc=new Graphics::GLContext(*wnd, glopt);