]> git.tdb.fi Git - geometrycompositor.git/commitdiff
Use a more 3d-y approach for generating the monitor mesh
authorMikko Rasa <tdb@tdb.fi>
Sun, 13 Dec 2015 11:53:59 +0000 (13:53 +0200)
committerMikko Rasa <tdb@tdb.fi>
Sun, 13 Dec 2015 12:14:27 +0000 (14:14 +0200)
It's easier to grasp, especially when more corrections are implemented.

The coordinates for cylinder correction are now spaced evenly by angle
rather than X coordinate.  This also fixes incorrect texture coordinates.


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