]> git.tdb.fi Git - libs/gl.git/commit
Use DevIL for loading images
authorMikko Rasa <tdb@tdb.fi>
Fri, 2 Nov 2007 19:11:28 +0000 (19:11 +0000)
committerMikko Rasa <tdb@tdb.fi>
Fri, 2 Nov 2007 19:11:28 +0000 (19:11 +0000)
commita361efc05fcad11b2918f3cd7abdebe794b131d8
treeb1218419486ca076f9279bdd0bc5b52438eb868b
parent85e83ace47e5a9a8ae7263886255dd81afc69278
Use DevIL for loading images
Rework the texture interface
Add framebuffer objects
Add Loader for ProgramData
Support for multiple rendering passes and levels of detail in Object
Add 3D textures
26 files changed:
Build
source/except.h
source/ext_framebuffer_object.cpp [new file with mode: 0644]
source/ext_framebuffer_object.h [new file with mode: 0644]
source/extension.cpp
source/framebuffer.cpp [new file with mode: 0644]
source/framebuffer.h [new file with mode: 0644]
source/ilwrap.cpp [new file with mode: 0644]
source/ilwrap.h [new file with mode: 0644]
source/object.cpp
source/object.h
source/objectinstance.cpp
source/objectinstance.h
source/objectpass.cpp [new file with mode: 0644]
source/objectpass.h [new file with mode: 0644]
source/pixelformat.h [new file with mode: 0644]
source/programdata.cpp
source/programdata.h
source/renderbuffer.cpp [new file with mode: 0644]
source/renderbuffer.h [new file with mode: 0644]
source/select.cpp
source/texture.h
source/texture2d.cpp
source/texture2d.h
source/texture3d.cpp [new file with mode: 0644]
source/texture3d.h [new file with mode: 0644]