]> git.tdb.fi Git - r2c2.git/commit
Recreate the icons in Blender using faces instead of lines
authorMikko Rasa <tdb@tdb.fi>
Wed, 20 Nov 2013 12:33:58 +0000 (14:33 +0200)
committerMikko Rasa <tdb@tdb.fi>
Wed, 20 Nov 2013 12:33:58 +0000 (14:33 +0200)
commit8d73c56899c8a8c5d9e47d240cbe075c9e2286b9
treeba8d081eaa5ec61a3224c526024ec8d16ab7ba11
parenta34ddfcc90e80188545fdd2c6bbca8dfba7f1ad0
Recreate the icons in Blender using faces instead of lines

The OpenGL specification gives implementors enough leeway with line
drawing that they cannot be used for this sort of pixel-scale graphics.
icons.blend [new file with mode: 0644]
icons/beamgate.mesh
icons/flex.mesh
icons/signal.mesh
icons/trackcircuit.mesh
icons/turnout.mesh