]> git.tdb.fi Git - r2c2.git/commit
Improve graphics quality with some shaders and effects
authorMikko Rasa <tdb@tdb.fi>
Thu, 8 May 2014 21:39:11 +0000 (00:39 +0300)
committerMikko Rasa <tdb@tdb.fi>
Thu, 8 May 2014 21:46:07 +0000 (00:46 +0300)
commit6aa6e3a60c31d71e8f8117be1ddf547897d19bd8
treecc479a88f4d5c55e423c00f9d1f82cfc170bd95c
parent508ee4bfcc0f8fb1373fb7af251c59c873ef896f
Improve graphics quality with some shaders and effects

Lighting is now carried out in linear colorspace and sRGB conversion
applied in postprocessing.  All these effects will probably make the
program really slow on lower-end machines, but I'll fix that later.
18 files changed:
data/Märklin/H0/ctrack/M24977.object
data/Märklin/H0/ctrack/track.tech
data/r2c2/colors.png [new file with mode: 0644]
data/r2c2/default.shader [new file with mode: 0644]
data/r2c2/default.tech [new file with mode: 0644]
data/r2c2/shadow.shader [new file with mode: 0644]
data/r2c2/sky.object
data/r2c2/sky.shader
data/r2c2/terrain.shader [new file with mode: 0644]
data/r2c2/terrain.tech
source/3d/catalogue.cpp
source/3d/layout.cpp
source/3d/layout.h
source/3d/view.cpp
source/3d/view.cpp.orig [new file with mode: 0644]
source/3d/view.h
source/designer/designer.cpp
source/engineer/engineer.cpp