]> git.tdb.fi Git - libs/math.git/commit
Put ray and bounding box transformations in AffineTransformation
authorMikko Rasa <tdb@tdb.fi>
Fri, 24 May 2013 06:06:29 +0000 (09:06 +0300)
committerMikko Rasa <tdb@tdb.fi>
Fri, 24 May 2013 06:06:29 +0000 (09:06 +0300)
commit4bb4d03d5a6a0252083d6bc45b8a50fe7b504c51
tree2c773baf0dd0b659667a428b5441bb464eb63cd2
parentde53838941cc8ccf00aeffa77c28d915317879bd
Put ray and bounding box transformations in AffineTransformation

This makes them easier to use elsewhere, in cases where creating a
TransformedShape would be overkill.
source/geometry/affinetransformation.h
source/geometry/transformedshape.h