]> git.tdb.fi Git - r2c2.git/commit
Update Track3D to use GL::Renderer
authorMikko Rasa <tdb@tdb.fi>
Tue, 11 Jan 2011 22:04:50 +0000 (22:04 +0000)
committerMikko Rasa <tdb@tdb.fi>
Tue, 11 Jan 2011 22:04:50 +0000 (22:04 +0000)
commit4b7008978ce5b67e7e1db14b4a359e4ab1881bbd
treeb58b5b56fc2de0fdb2ab7f2bdeeacdf4c7dadf38
parentfa7cc825ea7aee9328ecd03b67617847fd128f85
Update Track3D to use GL::Renderer
Break Vehicle3D into multiple classes, derived from GL::ObjectInstance
source/3d/axle.cpp [new file with mode: 0644]
source/3d/axle.h [new file with mode: 0644]
source/3d/bogie.cpp [new file with mode: 0644]
source/3d/bogie.h [new file with mode: 0644]
source/3d/rod.cpp [new file with mode: 0644]
source/3d/rod.h [new file with mode: 0644]
source/3d/track.cpp
source/3d/track.h
source/3d/vehicle.cpp
source/3d/vehicle.h
source/libr2c2/vehicle.cpp