]> git.tdb.fi Git - libs/game.git/commit
Implement a simple physics system in Bassteroids
authorMikko Rasa <tdb@tdb.fi>
Sat, 12 Nov 2022 11:35:41 +0000 (13:35 +0200)
committerMikko Rasa <tdb@tdb.fi>
Sat, 12 Nov 2022 11:46:11 +0000 (13:46 +0200)
commit0636566dd84ca185d3e9a6fae02459569c42d220
tree28a54a870f6e22445c6d2dc6110c3f16707b1dde
parent29aa52b23d74d390c677b728776022a9b267d9e6
Implement a simple physics system in Bassteroids

A more comprehensive physics system will be implemented in the game
engine later.
12 files changed:
examples/bassteroids/source/asteroid.cpp
examples/bassteroids/source/asteroid.h
examples/bassteroids/source/bassteroids.cpp
examples/bassteroids/source/collider.cpp [new file with mode: 0644]
examples/bassteroids/source/collider.h [new file with mode: 0644]
examples/bassteroids/source/gamecontroller.cpp
examples/bassteroids/source/physicalentity.cpp [new file with mode: 0644]
examples/bassteroids/source/physicalentity.h [new file with mode: 0644]
examples/bassteroids/source/physics.cpp [new file with mode: 0644]
examples/bassteroids/source/physics.h [new file with mode: 0644]
examples/bassteroids/source/rigidbody.cpp [new file with mode: 0644]
examples/bassteroids/source/rigidbody.h [new file with mode: 0644]