X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=tools%2Fglslcompiler.cpp;h=bcc787ebbb252e029b83d1793e9d749a69b8b180;hb=aa389f9840d961f7edbcf64eadced812134d8481;hp=5dfd520d903296a367aa45670cc6ecbef9a2ddf6;hpb=d1e4737f17767fb8512ac5f8bade9aa9ddea9739;p=libs%2Fgl.git diff --git a/tools/glslcompiler.cpp b/tools/glslcompiler.cpp index 5dfd520d..bcc787eb 100644 --- a/tools/glslcompiler.cpp +++ b/tools/glslcompiler.cpp @@ -1,5 +1,9 @@ #include #include +#include +#include +#include +#include #include #include #include @@ -8,7 +12,19 @@ class GlslCompiler: public Msp::RegisteredApplication { private: + class Resources: public Msp::DataFile::Collection + { + private: + Msp::DataFile::DirectorySource source; + + public: + Resources(); + + void add_include_path(const Msp::FS::Path &); + }; + std::string source_fn; + std::vector include_paths; Msp::GL::SL::Features features; Msp::GL::SL::Compiler::Mode compile_mode; std::map spec_values; @@ -28,7 +44,7 @@ using namespace std; using namespace Msp; GlslCompiler::GlslCompiler(int argc, char **argv): - features(GL::SL::Features::opengl_latest()), + features(GL::SL::Features::latest(GL::OPENGL)), compile_mode(GL::SL::Compiler::PROGRAM), parse_only(false), combined(false), @@ -50,11 +66,12 @@ GlslCompiler::GlslCompiler(int argc, char **argv): getopt.add_option('m', "module", module_type, GetOpt::OPTIONAL_ARG).bind_seen_count(as_module).set_help("Compile as unspecialized module"); getopt.add_option('t', "target-version", target_version, GetOpt::REQUIRED_ARG).set_help("Specify target GLSL version", "VER"); getopt.add_option('o', "out-file", out_filename, GetOpt::REQUIRED_ARG).set_help("Write output to file instead of stdout", "FILE"); + getopt.add_option('I', "include", include_paths, GetOpt::REQUIRED_ARG).set_help("Add a directory to look for imported files", "DIR"); getopt.add_argument("source", source_fn, GetOpt::REQUIRED_ARG).set_help("GLSL file to compile"); getopt(argc, argv); if(target_version) - features = GL::SL::Features::from_opengl_version(GL::Version(target_version/100, target_version%100)); + features = GL::SL::Features::from_api_version(GL::OPENGL, GL::Version(target_version/100, target_version%100)); if(as_module) { @@ -107,9 +124,16 @@ GlslCompiler::GlslCompiler(int argc, char **argv): int GlslCompiler::main() { + Resources resources; + for(const string &p: include_paths) + resources.add_include_path(p); + FS::Path shaderlib_path = FS::get_sys_data_dir()/"shaderlib"; + if(FS::exists(shaderlib_path)) + resources.add_include_path(shaderlib_path); + GL::SL::Compiler compiler(features); IO::File file(source_fn); - compiler.load_source(file, source_fn); + compiler.load_source(file, &resources, source_fn); if(compile_mode==GL::SL::Compiler::PROGRAM) compiler.specialize(spec_values); if(!parse_only) @@ -159,3 +183,14 @@ int GlslCompiler::main() return 0; } + + +GlslCompiler::Resources::Resources() +{ + add_source(source); +} + +void GlslCompiler::Resources::add_include_path(const FS::Path &p) +{ + source.add_directory(p); +}