X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=tests%2Fglsl%2Fvariable_assignment_subscript.glsl;h=0728dcd69382239671cff46f7d53e9cfbf411873;hb=01113149a4f70b590e6817aa4ba04062f7db4771;hp=335e631b8fa14cd2088493b3442b989b1ac94f10;hpb=7b03ca83ca6c48b9f8c3f77c13760e7f87e9632d;p=libs%2Fgl.git diff --git a/tests/glsl/variable_assignment_subscript.glsl b/tests/glsl/variable_assignment_subscript.glsl index 335e631b..0728dcd6 100644 --- a/tests/glsl/variable_assignment_subscript.glsl +++ b/tests/glsl/variable_assignment_subscript.glsl @@ -26,6 +26,8 @@ void main() frag_color = vs_out.color+vs_out.mask_color; } +// Target API: OpenGL + /* Expected output: vertex layout(location=0) uniform mat4 mvp; layout(location=4) uniform int mask_index; @@ -44,6 +46,7 @@ void main() vs_out.mask_color = vec4(1.0); vs_out.mask_color[index] = 1.0; gl_Position = mvp*position; + gl_Position.z = gl_Position.z*2.0-gl_Position.w; } /*