X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=tests%2Fglsl%2Funiform_location_allocation.glsl;h=f0ab84762bed751a968744b34ca5f250dac47e95;hb=8f2713a3f1501e90016bb8069ecd08dde2f90e56;hp=f82a9b8c43a64a4a3b9121b5cd7e693630ef8c31;hpb=7b03ca83ca6c48b9f8c3f77c13760e7f87e9632d;p=libs%2Fgl.git diff --git a/tests/glsl/uniform_location_allocation.glsl b/tests/glsl/uniform_location_allocation.glsl index f82a9b8c..f0ab8476 100644 --- a/tests/glsl/uniform_location_allocation.glsl +++ b/tests/glsl/uniform_location_allocation.glsl @@ -20,7 +20,7 @@ void main() /* Expected output: vertex layout(location=1) uniform mat4 mvp; -layout(location=0) uniform sampler2D heightmap; +layout(location=0, binding=16) uniform sampler2D heightmap; layout(location=0) in vec2 position; layout(location=1) in vec2 texcoord; layout(location=0) out vec2 _vs_out_texcoord; @@ -32,7 +32,7 @@ void main() */ /* Expected output: fragment -layout(location=0) uniform sampler2D heightmap; +layout(location=0, binding=16) uniform sampler2D heightmap; layout(location=5) uniform vec4 color; layout(location=0) out vec4 frag_color; layout(location=0) in vec2 _vs_out_texcoord;