X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=tests%2Fglsl%2Fswizzle_assignment.glsl;h=10c344764b4c6a244bfb46d89db05c4749bc9264;hb=97d26f5179e82cd2faf476a9605f8a4f4b33a926;hp=521a8c4650af40a18b6d2efe406d16d51b8d0230;hpb=4b9c9f565bb0335034dc8c2c7ad833ee42251d5d;p=libs%2Fgl.git diff --git a/tests/glsl/swizzle_assignment.glsl b/tests/glsl/swizzle_assignment.glsl index 521a8c46..10c34476 100644 --- a/tests/glsl/swizzle_assignment.glsl +++ b/tests/glsl/swizzle_assignment.glsl @@ -29,8 +29,10 @@ void main() frag_color.rgb *= max(dot(normalize(world_normal), light_dir), 0.0)*light_color; } +// Target API: Vulkan + /* Expected output: vertex -layout(binding=48) uniform Transform +layout(set=0, binding=24) uniform Transform { mat4 model_matrix; mat4 vp_matrix; @@ -50,8 +52,8 @@ void main() */ /* Expected output: fragment -layout(location=0, binding=71) uniform sampler2D tex; -layout(binding=5) uniform Lighting +layout(set=0, binding=71) uniform sampler2D tex; +layout(set=0, binding=65) uniform Lighting { vec3 light_dir; vec3 light_color;