X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=tests%2Fglsl%2Fmultiple_emitvertex.glsl;h=6a6f9e2f9f92955a4140cd76d842dc2010f8987a;hb=215d5bed27ad3de92557ae1b631695a036d29741;hp=c0ef869972ed43aa5abeae6147392c10892c72d1;hpb=4942472d6429a52ac1f03fbaffd57d011624c54a;p=libs%2Fgl.git diff --git a/tests/glsl/multiple_emitvertex.glsl b/tests/glsl/multiple_emitvertex.glsl index c0ef8699..6a6f9e2f 100644 --- a/tests/glsl/multiple_emitvertex.glsl +++ b/tests/glsl/multiple_emitvertex.glsl @@ -28,9 +28,11 @@ void main() frag_color = texture(tex, texcoord); } +// Target API: Vulkan + /* Expected output: vertex layout(location=0) in vec4 position; -out vec2 texcoord; +layout(location=0) out vec2 texcoord; void main() { texcoord = position.xy*0.5+0.5; @@ -41,8 +43,8 @@ void main() /* Expected output: geometry layout(triangles) in; layout(triangle_strip, max_vertices=3) out; -in vec2 texcoord[]; -out vec2 _gs_out_texcoord; +layout(location=0) in vec2 texcoord[3]; +layout(location=0) out vec2 _gs_out_texcoord; void main() { gl_Position = gl_in[0].gl_Position; @@ -58,9 +60,9 @@ void main() */ /* Expected output: fragment -uniform sampler2D tex; +layout(set=0, binding=71) uniform sampler2D tex; layout(location=0) out vec4 frag_color; -in vec2 _gs_out_texcoord; +layout(location=0) in vec2 _gs_out_texcoord; void main() { frag_color = texture(tex, _gs_out_texcoord);