X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=tests%2Fglsl%2Fgeometry_interface_block.glsl;h=18b98c0662c73ed179fa8f293b504a3da658bddb;hb=d6a04ea0146ea58c13a10098957e1d48492e26c0;hp=9f3fae5bed1a88d8204df98b60c93227ec251344;hpb=4942472d6429a52ac1f03fbaffd57d011624c54a;p=libs%2Fgl.git diff --git a/tests/glsl/geometry_interface_block.glsl b/tests/glsl/geometry_interface_block.glsl index 9f3fae5b..18b98c06 100644 --- a/tests/glsl/geometry_interface_block.glsl +++ b/tests/glsl/geometry_interface_block.glsl @@ -36,6 +36,8 @@ void main() frag_color = texture(tex, gs_out.texcoord); } +// Target API: Vulkan + /* Expected output: vertex layout(location=0) in vec4 position; out VertexOut @@ -59,7 +61,7 @@ out GeometryOut in VertexOut { vec2 texcoord; -} vs_out[]; +} vs_out[3]; void main() { for(int i = 0; i<3; ++i) @@ -72,7 +74,7 @@ void main() */ /* Expected output: fragment -uniform sampler2D tex; +layout(set=0, binding=71) uniform sampler2D tex; layout(location=0) out vec4 frag_color; in GeometryOut {