X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=tests%2Fglsl%2Fdead_loop_removal.glsl;fp=tests%2Fglsl%2Fdead_loop_removal.glsl;h=eb5f78c9306061336652c88009f2e9f1a8de937e;hb=97d26f5179e82cd2faf476a9605f8a4f4b33a926;hp=ee5c0360df19cb213f478249b096ba97ce8f22a8;hpb=4b9c9f565bb0335034dc8c2c7ad833ee42251d5d;p=libs%2Fgl.git diff --git a/tests/glsl/dead_loop_removal.glsl b/tests/glsl/dead_loop_removal.glsl index ee5c0360..eb5f78c9 100644 --- a/tests/glsl/dead_loop_removal.glsl +++ b/tests/glsl/dead_loop_removal.glsl @@ -28,6 +28,8 @@ void main() frag_color = vec4(color, 1.0); } +// Target API: OpenGL + /* Expected output: vertex layout(location=0) uniform mat4 model_matrix; layout(location=4) uniform mat4 vp_matrix; @@ -35,6 +37,7 @@ layout(location=0) in vec4 position; void main() { gl_Position = vp_matrix*model_matrix*position; + gl_Position.z = gl_Position.z*2.0-gl_Position.w; } */