X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fzsortedscene.cpp;h=f61de57720fc8f394f72aa752f678964a2046ace;hb=3919a742c65783a9ebce05a88427bdcd8f6a6c92;hp=c9bce6798a83959e8568dde9454b80b2ff28b2b0;hpb=802832425b02be7b3ccb7d585fe63f4b68b5275f;p=libs%2Fgl.git diff --git a/source/zsortedscene.cpp b/source/zsortedscene.cpp index c9bce679..f61de577 100644 --- a/source/zsortedscene.cpp +++ b/source/zsortedscene.cpp @@ -36,9 +36,9 @@ void ZSortedScene::render(Renderer &renderer, const Tag &tag) const float radius_factor = 1.0f-reference; float sign = order*2.0f-1.0f; - setup_frustum(renderer); + bool use_frustum = setup_frustum(renderer); for(RenderableSet::const_iterator i=renderables.begin(); i!=renderables.end(); ++i) - if(!frustum_cull(renderer, **i)) + if(!use_frustum || !frustum_cull(**i)) { float z = 0; if(const Matrix *model_matrix = (*i)->get_matrix())