X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fwidget.h;h=50e3279e3b5c3d753373246d88d13f7e3a0800e0;hb=319cde3c06181ba1c3619567525002926d8b4889;hp=9bdc2c0e13eba4a24eca88e585b577a2a706e996;hpb=2accd84fb2f8cc96efea8b3f27e381c2d2749160;p=libs%2Fgltk.git diff --git a/source/widget.h b/source/widget.h index 9bdc2c0..50e3279 100644 --- a/source/widget.h +++ b/source/widget.h @@ -3,7 +3,9 @@ #include #include +#include #include "geometry.h" +#include "partcache.h" #include "state.h" namespace Msp { @@ -48,14 +50,13 @@ protected: bool focusable; Container *parent; std::string tooltip; + PartCache part_cache; Widget(); public: virtual ~Widget(); - /** - Returns the name of the widget class. Used for style lookup. - */ + /// Returns the name of the widget class. Used for style lookup. virtual const char *get_class() const { return "widget"; } void set_position(int, int); @@ -65,26 +66,21 @@ public: const Geometry &get_geometry() const { return geom; } protected: - /** - Sets the widget's parent Container. The widget must be unparented when - calling this function with a non-null parameter. - */ + /** Sets the widget's parent Container. The widget must be unparented when + calling this function with a non-null parameter. */ void set_parent(Container *); public: Container *get_parent() const { return parent; } - /** - Sets the widget style. The final style name is constructed by concatenating - the widget class and the style name with a dash. - */ + /** Sets the widget style. The name of the resource to be looked up is + constructed by concatenating the widget class and the style name with a + dash. */ void set_style(const std::string &); const Style &get_style() const { return *style; } protected: - /** - Gets a style object from the resource collection based on the class and - style names of the widget. - */ + /** Gets a style object from the resource collection based on the class and + style names of the widget. */ void update_style(); public: @@ -102,10 +98,13 @@ protected: void clear_state(State s) { set_state(s, NORMAL); } void set_state(State, State); + void rebuild(); + virtual void rebuild_special(const Part &); + public: - void render() const; + void render(GL::Renderer &) const; protected: - virtual void render_special(const Part &) const { } + virtual void render_special(const Part &, GL::Renderer &) const { } public: // Events