X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fvertexformat.h;h=bcb5b9251ebc73468237e83f2065f9c6a62187ed;hb=a40fc85277dba5c34402a0e703d038efd30cc57b;hp=7edca1f3dcf74782d8fd5a94c7bfb25cd079c72d;hpb=2fa1bb084e54af7134b44d3ee7512056e28de67e;p=libs%2Fgl.git diff --git a/source/vertexformat.h b/source/vertexformat.h index 7edca1f3..bcb5b925 100644 --- a/source/vertexformat.h +++ b/source/vertexformat.h @@ -6,9 +6,9 @@ namespace Msp { namespace GL { -/** A single vertex component. Nvidia drivers have aliasing between the -fixed-functions and generic vertex attributes, despite the standard not -allowing it. We use the same attribute indices here to avoid problems. */ +/** A single vertex component. Symbolic names are provided for commonly used +attributes. These are aliased with with generic attributes, so be careful when +picking your attribute indices. */ enum VertexComponent { VERTEX2 = 1,