X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fvertexarraybuilder.cpp;h=8e7e2cb5dd4433625747545cea073fee6715e89c;hb=b8fef9be469eb16e54068bac7e275ea225efc71c;hp=32fa8392bda138029e5b1bae3d89163fbfea6d9c;hpb=e92458a4a0e6191bff549a8b316dbbbd7c56e90f;p=libs%2Fgl.git diff --git a/source/vertexarraybuilder.cpp b/source/vertexarraybuilder.cpp index 32fa8392..8e7e2cb5 100644 --- a/source/vertexarraybuilder.cpp +++ b/source/vertexarraybuilder.cpp @@ -12,7 +12,6 @@ namespace Msp { namespace GL { VertexArrayBuilder::VertexArrayBuilder(VertexArray &a): - data(a.data), array(a) { } @@ -23,46 +22,54 @@ VertexArrayBuilder::~VertexArrayBuilder() void VertexArrayBuilder::vertex_(float x, float y, float z, float w) { - for(uint fmt=array.get_format(); fmt; fmt>>=4) + float *ptr=array.append(); + for(const unsigned char *c=array.get_format().begin(); c!=array.get_format().end(); ++c) { - uint size=(fmt&3)+1; - switch(fmt&12) + uint size=(*c&3)+1; + switch(*c>>2) { case 0: - data.push_back(x); - data.push_back(y); - if(size>=3) data.push_back(z); - if(size>=4) data.push_back(w); + *ptr++=x; + *ptr++=y; + if(size>=3) *ptr++=z; + if(size>=4) *ptr++=w; break; - case 4: - data.push_back(nx); - data.push_back(ny); - data.push_back(nz); + case 1: + *ptr++=nx; + *ptr++=ny; + *ptr++=nz; break; - case 8: - data.push_back(ts); - if(size>=2) data.push_back(tt); - if(size>=3) data.push_back(tr); - if(size>=4) data.push_back(tq); + case 2: + *ptr++=ts; + if(size>=2) *ptr++=tt; + if(size>=3) *ptr++=tr; + if(size>=4) *ptr++=tq; break; - case 12: + case 3: if(size==1) { union { ubyte c[4]; float f; } u; - u.c[0]=(ubyte)(cr*255); - u.c[1]=(ubyte)(cg*255); - u.c[2]=(ubyte)(cb*255); - u.c[3]=(ubyte)(ca*255); - data.push_back(u.f); + u.c[0]=static_cast(cr*255); + u.c[1]=static_cast(cg*255); + u.c[2]=static_cast(cb*255); + u.c[3]=static_cast(ca*255); + *ptr++=u.f; } else { - data.push_back(cr); - data.push_back(cg); - data.push_back(cb); - if(size>=4) data.push_back(ca); + *ptr++=cr; + *ptr++=cg; + *ptr++=cb; + if(size>=4) *+ptr++=ca; } break; + default: + const Attrib &a=av[(*c>>2)-4]; + *ptr++=a.x; + if(size>=2) *ptr++=a.y; + if(size>=3) *ptr++=a.z; + if(size>=4) *ptr++=a.w; + break; } } }