X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fvertexarray.h;h=d8484d83ca882ebb1c5e0d215aee57a930270dbf;hb=ba5c731b8aa6430bb10e38848d42d8bfb59694a6;hp=8e72d9554c7e39078b2ddebed2e94d5f8434fd59;hpb=16f6f15328b3a6eec87b1b5e5822368966d44a38;p=libs%2Fgl.git diff --git a/source/vertexarray.h b/source/vertexarray.h index 8e72d955..d8484d83 100644 --- a/source/vertexarray.h +++ b/source/vertexarray.h @@ -1,25 +1,19 @@ -/* $Id$ - -This file is part of libmspgl -Copyright © 2007 Mikko Rasa, Mikkosoft Productions -Distributed under the LGPL -*/ - #ifndef MSP_GL_VERTEXARRAY_H_ #define MSP_GL_VERTEXARRAY_H_ +#include #include #include #include +#include "datatype.h" #include "primitivetype.h" -#include "types.h" #include "vertexarraybuilder.h" #include "vertexformat.h" namespace Msp { namespace GL { -class VertexBuffer; +class Buffer; class VertexArray { @@ -31,35 +25,56 @@ public: }; private: + struct ArrayMask + { + enum + { + B = (sizeof(unsigned)*CHAR_BIT), + N = (63+B)/B + }; + + unsigned mask[N]; + + ArrayMask(); + + void set(unsigned); + bool is_set(unsigned) const; + }; + VertexFormat format; std::vector data; - uint stride; - VertexBuffer *vbuf; - bool own_vbuf; + unsigned stride; + RefPtr vbuf; + bool defer_vbuf; + mutable bool dirty; + + static ArrayMask enabled_arrays; VertexArray(const VertexArray &); VertexArray &operator=(const VertexArray &); public: - VertexArray(VertexFormat); + VertexArray(const VertexFormat &); ~VertexArray(); - VertexFormat get_format() const { return format; } - const std::vector &get_data() const { return data; } - void use_vertex_buffer(); - void use_vertex_buffer(VertexBuffer *); - void reserve(unsigned); - unsigned size() const { return data.size()/stride; } - void clear(); - void reset(VertexFormat); - void apply() const; - void update_data(); - float *append(); - float *operator[](unsigned i) { return &data[0]+i*stride; } - const float *operator[](unsigned i) const { return &data[0]+i*stride; } + void reset(const VertexFormat &); + const VertexFormat &get_format() const { return format; } + + void use_vertex_buffer(); + void use_vertex_buffer(Buffer *); + + void clear(); + void reserve(unsigned); + float *append(); + float *modify(unsigned); private: - void set_array(unsigned, unsigned, unsigned) const; + void set_dirty(); + +public: + unsigned size() const { return data.size()/stride; } + const std::vector &get_data() const { return data; } + const float *operator[](unsigned i) const { return &data[0]+i*stride; } - static unsigned enabled_arrays; + void apply() const; }; } // namespace GL