X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fvertexarray.h;h=d8484d83ca882ebb1c5e0d215aee57a930270dbf;hb=43c6495ff3d14a85ee5de169a80fdacf13b7147e;hp=7fcbb8bdba7ba50e84cbb8d674e987adbdbc354f;hpb=ceae2a27dfc58310c5bab7e3aa3fedf0fa9a1f49;p=libs%2Fgl.git diff --git a/source/vertexarray.h b/source/vertexarray.h index 7fcbb8bd..d8484d83 100644 --- a/source/vertexarray.h +++ b/source/vertexarray.h @@ -1,13 +1,7 @@ -/* $Id$ - -This file is part of libmspgl -Copyright © 2007 Mikko Rasa, Mikkosoft Productions -Distributed under the LGPL -*/ - #ifndef MSP_GL_VERTEXARRAY_H_ #define MSP_GL_VERTEXARRAY_H_ +#include #include #include #include @@ -31,11 +25,30 @@ public: }; private: + struct ArrayMask + { + enum + { + B = (sizeof(unsigned)*CHAR_BIT), + N = (63+B)/B + }; + + unsigned mask[N]; + + ArrayMask(); + + void set(unsigned); + bool is_set(unsigned) const; + }; + VertexFormat format; std::vector data; unsigned stride; - Buffer *vbuf; - bool own_vbuf; + RefPtr vbuf; + bool defer_vbuf; + mutable bool dirty; + + static ArrayMask enabled_arrays; VertexArray(const VertexArray &); VertexArray &operator=(const VertexArray &); @@ -43,41 +56,26 @@ public: VertexArray(const VertexFormat &); ~VertexArray(); + void reset(const VertexFormat &); const VertexFormat &get_format() const { return format; } - const std::vector &get_data() const { return data; } - void use_vertex_buffer(); - void use_vertex_buffer(Buffer *); - void reserve(unsigned); - unsigned size() const { return data.size()/stride; } - void clear(); - void reset(const VertexFormat &); - void apply() const; - void update_data(); - float *append(); - float *operator[](unsigned i) { return &data[0]+i*stride; } - const float *operator[](unsigned i) const { return &data[0]+i*stride; } -private: - void set_array(unsigned, bool, unsigned) const; - - static unsigned enabled_arrays; -}; - -void array_element(int); -void draw_arrays(PrimitiveType, int, unsigned); -void draw_elements(PrimitiveType, unsigned, DataType, const void *); -void draw_range_elements(PrimitiveType, unsigned, unsigned, unsigned, DataType, const void *); -inline void draw_elements(PrimitiveType mode, unsigned count, const unsigned *indices) -{ draw_elements(mode, count, UNSIGNED_INT, indices); } + void use_vertex_buffer(); + void use_vertex_buffer(Buffer *); -inline void draw_elements(PrimitiveType mode, unsigned count, const unsigned short *indices) -{ draw_elements(mode, count, UNSIGNED_SHORT, indices); } + void clear(); + void reserve(unsigned); + float *append(); + float *modify(unsigned); +private: + void set_dirty(); -inline void draw_range_elements(PrimitiveType mode, unsigned low, unsigned high, unsigned count, const unsigned short *indices) -{ draw_range_elements(mode, low, high, count, UNSIGNED_SHORT, indices); } +public: + unsigned size() const { return data.size()/stride; } + const std::vector &get_data() const { return data; } + const float *operator[](unsigned i) const { return &data[0]+i*stride; } -inline void draw_range_elements(PrimitiveType mode, unsigned low, unsigned high, unsigned count, const unsigned *indices) -{ draw_range_elements(mode, low, high, count, UNSIGNED_INT, indices); } + void apply() const; +}; } // namespace GL } // namespace Msp