X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fvertexarray.h;h=c7609afe6ae419445e777e032975fdcb61f8a3ad;hb=4443707c752ab8ee288f1c22be08cf82f27439d7;hp=ef7f6a24c23482292d38db863c56353159afed9e;hpb=b8fef9be469eb16e54068bac7e275ea225efc71c;p=libs%2Fgl.git diff --git a/source/vertexarray.h b/source/vertexarray.h index ef7f6a24..c7609afe 100644 --- a/source/vertexarray.h +++ b/source/vertexarray.h @@ -1,25 +1,26 @@ /* $Id$ This file is part of libmspgl -Copyright © 2007 Mikko Rasa, Mikkosoft Productions +Copyright © 2007-2010 Mikko Rasa, Mikkosoft Productions Distributed under the LGPL */ #ifndef MSP_GL_VERTEXARRAY_H_ #define MSP_GL_VERTEXARRAY_H_ +#include #include #include #include +#include "datatype.h" #include "primitivetype.h" -#include "types.h" #include "vertexarraybuilder.h" #include "vertexformat.h" namespace Msp { namespace GL { -class VertexBuffer; +class Buffer; class VertexArray { @@ -31,11 +32,27 @@ public: }; private: + struct ArrayMask + { + enum + { + B = (sizeof(unsigned)*CHAR_BIT), + N = (63+B)/B + }; + + unsigned mask[N]; + + ArrayMask(); + + void set(unsigned); + bool is_set(unsigned) const; + }; + VertexFormat format; std::vector data; - uint stride; - VertexBuffer *vbuf; - bool own_vbuf; + unsigned stride; + Buffer *vbuf; + bool own_vbuf; VertexArray(const VertexArray &); VertexArray &operator=(const VertexArray &); @@ -46,7 +63,7 @@ public: const VertexFormat &get_format() const { return format; } const std::vector &get_data() const { return data; } void use_vertex_buffer(); - void use_vertex_buffer(VertexBuffer *); + void use_vertex_buffer(Buffer *); void reserve(unsigned); unsigned size() const { return data.size()/stride; } void clear(); @@ -56,27 +73,26 @@ public: float *append(); float *operator[](unsigned i) { return &data[0]+i*stride; } const float *operator[](unsigned i) const { return &data[0]+i*stride; } -private: - void set_array(unsigned, bool, unsigned) const; - static unsigned enabled_arrays; +private: + static ArrayMask enabled_arrays; }; void array_element(int); -void draw_arrays(PrimitiveType, int, sizei); -void draw_elements(PrimitiveType, sizei, DataType, const void *); -void draw_range_elements(PrimitiveType, uint, uint, sizei, DataType, const void *); +void draw_arrays(PrimitiveType, int, unsigned); +void draw_elements(PrimitiveType, unsigned, DataType, const void *); +void draw_range_elements(PrimitiveType, unsigned, unsigned, unsigned, DataType, const void *); -inline void draw_elements(PrimitiveType mode, sizei count, const unsigned *indices) +inline void draw_elements(PrimitiveType mode, unsigned count, const unsigned *indices) { draw_elements(mode, count, UNSIGNED_INT, indices); } -inline void draw_elements(PrimitiveType mode, sizei count, const unsigned short *indices) +inline void draw_elements(PrimitiveType mode, unsigned count, const unsigned short *indices) { draw_elements(mode, count, UNSIGNED_SHORT, indices); } -inline void draw_range_elements(PrimitiveType mode, uint low, uint high, sizei count, const unsigned short *indices) +inline void draw_range_elements(PrimitiveType mode, unsigned low, unsigned high, unsigned count, const unsigned short *indices) { draw_range_elements(mode, low, high, count, UNSIGNED_SHORT, indices); } -inline void draw_range_elements(PrimitiveType mode, uint low, uint high, sizei count, const unsigned *indices) +inline void draw_range_elements(PrimitiveType mode, unsigned low, unsigned high, unsigned count, const unsigned *indices) { draw_range_elements(mode, low, high, count, UNSIGNED_INT, indices); } } // namespace GL