X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fvertexarray.h;h=8e72d9554c7e39078b2ddebed2e94d5f8434fd59;hb=16f6f15328b3a6eec87b1b5e5822368966d44a38;hp=52b8888227b80cc39bc365d7b484bf0d639f3e85;hpb=f098a871fc6dc7b61a5aca5581fa327e4124c036;p=libs%2Fgl.git diff --git a/source/vertexarray.h b/source/vertexarray.h index 52b88882..8e72d955 100644 --- a/source/vertexarray.h +++ b/source/vertexarray.h @@ -10,64 +10,35 @@ Distributed under the LGPL #include #include +#include +#include "primitivetype.h" #include "types.h" +#include "vertexarraybuilder.h" +#include "vertexformat.h" namespace Msp { namespace GL { -class VertexArray; class VertexBuffer; -enum VertexFormat -{ - NODATA=0, - VERTEX2=1, - VERTEX3, - VERTEX4, - NORMAL3=6, - TEXCOORD1=8, - TEXCOORD2, - TEXCOORD3, - TEXCOORD4, - COLOR4_UBYTE=12, - COLOR3_FLOAT=14, - COLOR4_FLOAT, -}; - -inline VertexFormat operator,(VertexFormat a, VertexFormat b) { return VertexFormat((a<<4)|b); } -uint get_stride(VertexFormat); - -class VertexArrayBuilder +class VertexArray { public: - std::vector &data; + class Loader: public DataFile::Loader, public VertexArrayBuilder + { + public: + Loader(VertexArray &); + }; - VertexArrayBuilder(VertexArray &, std::vector &); - void vertex(float x, float y) { vertex(x, y, 0, 1); } - void vertex(float x, float y, float z) { vertex(x, y, z, 1); } - void vertex(float, float, float, float); - void normal(float x, float y, float z) { nx=x; ny=y; nz=z; } - void texcoord(float s) { texcoord(s, 0, 0, 1); } - void texcoord(float s, float t) { texcoord(s, t, 0, 1); } - void texcoord(float s, float t, float r) { texcoord(s, t, r, 1); } - void texcoord(float s, float t, float r, float q) { ts=s; tt=t; tr=r; tq=q; } - void color(ubyte r, ubyte g, ubyte b) { color(r, g, b, 255); } - void color(ubyte r, ubyte g, ubyte b, ubyte a) { color(r/255.f, g/255.f, b/255.f, a/255.f); } - void color(float r, float g, float b) { color(r, g, b, 1); } - void color(float r, float g, float b, float a) { cr=r; cg=g; cb=b; ca=a; } - ~VertexArrayBuilder(); private: - VertexArray &array; VertexFormat format; + std::vector data; uint stride; + VertexBuffer *vbuf; + bool own_vbuf; - float cr, cg, cb, ca; // Color - float ts, tt, tr, tq; // TexCoord - float nx, ny, nz; // Normal -}; - -class VertexArray -{ + VertexArray(const VertexArray &); + VertexArray &operator=(const VertexArray &); public: VertexArray(VertexFormat); ~VertexArray(); @@ -76,17 +47,16 @@ public: const std::vector &get_data() const { return data; } void use_vertex_buffer(); void use_vertex_buffer(VertexBuffer *); + void reserve(unsigned); + unsigned size() const { return data.size()/stride; } void clear(); - RefPtr modify() { return new VertexArrayBuilder(*this, data); } + void reset(VertexFormat); void apply() const; void update_data(); + float *append(); + float *operator[](unsigned i) { return &data[0]+i*stride; } + const float *operator[](unsigned i) const { return &data[0]+i*stride; } private: - VertexFormat format; - std::vector data; - uint stride; - VertexBuffer *vbuf; - bool own_vbuf; - void set_array(unsigned, unsigned, unsigned) const; static unsigned enabled_arrays;