X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fvertexarray.h;h=7fcbb8bdba7ba50e84cbb8d674e987adbdbc354f;hb=ceae2a27dfc58310c5bab7e3aa3fedf0fa9a1f49;hp=9610905d218994fcb2e539a6fe06d1a4e3934a41;hpb=85facfb688035b5bbc9a3a87d080582fbf34930b;p=libs%2Fgl.git diff --git a/source/vertexarray.h b/source/vertexarray.h index 9610905d..7fcbb8bd 100644 --- a/source/vertexarray.h +++ b/source/vertexarray.h @@ -11,14 +11,15 @@ Distributed under the LGPL #include #include #include -#include "types.h" +#include "datatype.h" +#include "primitivetype.h" #include "vertexarraybuilder.h" #include "vertexformat.h" namespace Msp { namespace GL { -class VertexBuffer; +class Buffer; class VertexArray { @@ -29,32 +30,55 @@ public: Loader(VertexArray &); }; - VertexArray(VertexFormat); +private: + VertexFormat format; + std::vector data; + unsigned stride; + Buffer *vbuf; + bool own_vbuf; + + VertexArray(const VertexArray &); + VertexArray &operator=(const VertexArray &); +public: + VertexArray(const VertexFormat &); ~VertexArray(); - VertexFormat get_format() const { return format; } + const VertexFormat &get_format() const { return format; } const std::vector &get_data() const { return data; } void use_vertex_buffer(); - void use_vertex_buffer(VertexBuffer *); + void use_vertex_buffer(Buffer *); + void reserve(unsigned); + unsigned size() const { return data.size()/stride; } void clear(); - void reset(VertexFormat); - RefPtr modify(); + void reset(const VertexFormat &); void apply() const; void update_data(); + float *append(); + float *operator[](unsigned i) { return &data[0]+i*stride; } + const float *operator[](unsigned i) const { return &data[0]+i*stride; } private: - VertexFormat format; - std::vector data; - uint stride; - VertexBuffer *vbuf; - bool own_vbuf; - - VertexArray(const VertexArray &); - VertexArray &operator=(const VertexArray &); - void set_array(unsigned, unsigned, unsigned) const; + void set_array(unsigned, bool, unsigned) const; static unsigned enabled_arrays; }; +void array_element(int); +void draw_arrays(PrimitiveType, int, unsigned); +void draw_elements(PrimitiveType, unsigned, DataType, const void *); +void draw_range_elements(PrimitiveType, unsigned, unsigned, unsigned, DataType, const void *); + +inline void draw_elements(PrimitiveType mode, unsigned count, const unsigned *indices) +{ draw_elements(mode, count, UNSIGNED_INT, indices); } + +inline void draw_elements(PrimitiveType mode, unsigned count, const unsigned short *indices) +{ draw_elements(mode, count, UNSIGNED_SHORT, indices); } + +inline void draw_range_elements(PrimitiveType mode, unsigned low, unsigned high, unsigned count, const unsigned short *indices) +{ draw_range_elements(mode, low, high, count, UNSIGNED_SHORT, indices); } + +inline void draw_range_elements(PrimitiveType mode, unsigned low, unsigned high, unsigned count, const unsigned *indices) +{ draw_range_elements(mode, low, high, count, UNSIGNED_INT, indices); } + } // namespace GL } // namespace Msp