X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fvertexarray.h;h=3b67527864a014908b3b2349d3616a455ec39699;hb=249ce48a66074d0f0b6e23caeb77fad7c3d238ae;hp=281996d457da92894c6a4eb58111564c81c0ef43;hpb=76e338af116120d93d082ad247591ec9adad9233;p=libs%2Fgl.git diff --git a/source/vertexarray.h b/source/vertexarray.h index 281996d4..3b675278 100644 --- a/source/vertexarray.h +++ b/source/vertexarray.h @@ -1,18 +1,19 @@ /* $Id$ This file is part of libmspgl -Copyright © 2007 Mikko Rasa, Mikkosoft Productions +Copyright © 2007-2010 Mikko Rasa, Mikkosoft Productions Distributed under the LGPL */ #ifndef MSP_GL_VERTEXARRAY_H_ #define MSP_GL_VERTEXARRAY_H_ +#include #include #include #include +#include "datatype.h" #include "primitivetype.h" -#include "types.h" #include "vertexarraybuilder.h" #include "vertexformat.h" @@ -31,11 +32,30 @@ public: }; private: + struct ArrayMask + { + enum + { + B = (sizeof(unsigned)*CHAR_BIT), + N = (63+B)/B + }; + + unsigned mask[N]; + + ArrayMask(); + + void set(unsigned); + bool is_set(unsigned) const; + }; + VertexFormat format; std::vector data; - uint stride; - Buffer *vbuf; - bool own_vbuf; + unsigned stride; + RefPtr vbuf; + bool defer_vbuf; + mutable bool dirty; + + static ArrayMask enabled_arrays; VertexArray(const VertexArray &); VertexArray &operator=(const VertexArray &); @@ -52,31 +72,29 @@ public: void clear(); void reset(const VertexFormat &); void apply() const; - void update_data(); float *append(); - float *operator[](unsigned i) { return &data[0]+i*stride; } + float *modify(unsigned); const float *operator[](unsigned i) const { return &data[0]+i*stride; } -private: - void set_array(unsigned, bool, unsigned) const; - static unsigned enabled_arrays; +private: + void set_dirty(); }; void array_element(int); -void draw_arrays(PrimitiveType, int, sizei); -void draw_elements(PrimitiveType, sizei, DataType, const void *); -void draw_range_elements(PrimitiveType, uint, uint, sizei, DataType, const void *); +void draw_arrays(PrimitiveType, int, unsigned); +void draw_elements(PrimitiveType, unsigned, DataType, const void *); +void draw_range_elements(PrimitiveType, unsigned, unsigned, unsigned, DataType, const void *); -inline void draw_elements(PrimitiveType mode, sizei count, const unsigned *indices) +inline void draw_elements(PrimitiveType mode, unsigned count, const unsigned *indices) { draw_elements(mode, count, UNSIGNED_INT, indices); } -inline void draw_elements(PrimitiveType mode, sizei count, const unsigned short *indices) +inline void draw_elements(PrimitiveType mode, unsigned count, const unsigned short *indices) { draw_elements(mode, count, UNSIGNED_SHORT, indices); } -inline void draw_range_elements(PrimitiveType mode, uint low, uint high, sizei count, const unsigned short *indices) +inline void draw_range_elements(PrimitiveType mode, unsigned low, unsigned high, unsigned count, const unsigned short *indices) { draw_range_elements(mode, low, high, count, UNSIGNED_SHORT, indices); } -inline void draw_range_elements(PrimitiveType mode, uint low, uint high, sizei count, const unsigned *indices) +inline void draw_range_elements(PrimitiveType mode, unsigned low, unsigned high, unsigned count, const unsigned *indices) { draw_range_elements(mode, low, high, count, UNSIGNED_INT, indices); } } // namespace GL