X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fvertexarray.h;h=281996d457da92894c6a4eb58111564c81c0ef43;hb=927a1aa0a3a27e463ec0efc08bd08e7c4e969909;hp=9610905d218994fcb2e539a6fe06d1a4e3934a41;hpb=85facfb688035b5bbc9a3a87d080582fbf34930b;p=libs%2Fgl.git diff --git a/source/vertexarray.h b/source/vertexarray.h index 9610905d..281996d4 100644 --- a/source/vertexarray.h +++ b/source/vertexarray.h @@ -11,6 +11,7 @@ Distributed under the LGPL #include #include #include +#include "primitivetype.h" #include "types.h" #include "vertexarraybuilder.h" #include "vertexformat.h" @@ -18,7 +19,7 @@ Distributed under the LGPL namespace Msp { namespace GL { -class VertexBuffer; +class Buffer; class VertexArray { @@ -29,32 +30,55 @@ public: Loader(VertexArray &); }; - VertexArray(VertexFormat); - ~VertexArray(); - - VertexFormat get_format() const { return format; } - const std::vector &get_data() const { return data; } - void use_vertex_buffer(); - void use_vertex_buffer(VertexBuffer *); - void clear(); - void reset(VertexFormat); - RefPtr modify(); - void apply() const; - void update_data(); private: VertexFormat format; std::vector data; uint stride; - VertexBuffer *vbuf; + Buffer *vbuf; bool own_vbuf; VertexArray(const VertexArray &); VertexArray &operator=(const VertexArray &); - void set_array(unsigned, unsigned, unsigned) const; +public: + VertexArray(const VertexFormat &); + ~VertexArray(); + + const VertexFormat &get_format() const { return format; } + const std::vector &get_data() const { return data; } + void use_vertex_buffer(); + void use_vertex_buffer(Buffer *); + void reserve(unsigned); + unsigned size() const { return data.size()/stride; } + void clear(); + void reset(const VertexFormat &); + void apply() const; + void update_data(); + float *append(); + float *operator[](unsigned i) { return &data[0]+i*stride; } + const float *operator[](unsigned i) const { return &data[0]+i*stride; } +private: + void set_array(unsigned, bool, unsigned) const; static unsigned enabled_arrays; }; +void array_element(int); +void draw_arrays(PrimitiveType, int, sizei); +void draw_elements(PrimitiveType, sizei, DataType, const void *); +void draw_range_elements(PrimitiveType, uint, uint, sizei, DataType, const void *); + +inline void draw_elements(PrimitiveType mode, sizei count, const unsigned *indices) +{ draw_elements(mode, count, UNSIGNED_INT, indices); } + +inline void draw_elements(PrimitiveType mode, sizei count, const unsigned short *indices) +{ draw_elements(mode, count, UNSIGNED_SHORT, indices); } + +inline void draw_range_elements(PrimitiveType mode, uint low, uint high, sizei count, const unsigned short *indices) +{ draw_range_elements(mode, low, high, count, UNSIGNED_SHORT, indices); } + +inline void draw_range_elements(PrimitiveType mode, uint low, uint high, sizei count, const unsigned *indices) +{ draw_range_elements(mode, low, high, count, UNSIGNED_INT, indices); } + } // namespace GL } // namespace Msp