X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fvertexarray.h;h=079c2234cc5a598ac5abdb21925aa55c00ca8123;hb=85c82f93f4874bcf0b04332c9abb62cd2a5b181b;hp=b1b5fdee58baa672a6a45080e9909cc3ab0696b2;hpb=d1800d7ea80290f4913d0203241cef1409656522;p=libs%2Fgl.git diff --git a/source/vertexarray.h b/source/vertexarray.h index b1b5fdee..079c2234 100644 --- a/source/vertexarray.h +++ b/source/vertexarray.h @@ -1,25 +1,26 @@ /* $Id$ This file is part of libmspgl -Copyright © 2007 Mikko Rasa, Mikkosoft Productions +Copyright © 2007-2010 Mikko Rasa, Mikkosoft Productions Distributed under the LGPL */ #ifndef MSP_GL_VERTEXARRAY_H_ #define MSP_GL_VERTEXARRAY_H_ +#include #include #include #include +#include "datatype.h" #include "primitivetype.h" -#include "types.h" #include "vertexarraybuilder.h" #include "vertexformat.h" namespace Msp { namespace GL { -class VertexBuffer; +class Buffer; class VertexArray { @@ -30,33 +31,72 @@ public: Loader(VertexArray &); }; - VertexArray(VertexFormat); +private: + struct ArrayMask + { + enum + { + B = (sizeof(unsigned)*CHAR_BIT), + N = (63+B)/B + }; + + unsigned mask[N]; + + ArrayMask(); + + void set(unsigned); + bool is_set(unsigned) const; + }; + + VertexFormat format; + std::vector data; + unsigned stride; + RefPtr vbuf; + bool defer_vbuf; + mutable bool dirty; + + static ArrayMask enabled_arrays; + + VertexArray(const VertexArray &); + VertexArray &operator=(const VertexArray &); +public: + VertexArray(const VertexFormat &); ~VertexArray(); - VertexFormat get_format() const { return format; } + const VertexFormat &get_format() const { return format; } const std::vector &get_data() const { return data; } void use_vertex_buffer(); - void use_vertex_buffer(VertexBuffer *); + void use_vertex_buffer(Buffer *); void reserve(unsigned); unsigned size() const { return data.size()/stride; } void clear(); - void reset(VertexFormat); - RefPtr modify(); + void reset(const VertexFormat &); void apply() const; - void update_data(); + float *append(); + float *modify(unsigned); + float *operator[](unsigned i) { return modify(i); } + const float *operator[](unsigned i) const { return &data[0]+i*stride; } + private: - VertexFormat format; - std::vector data; - uint stride; - VertexBuffer *vbuf; - bool own_vbuf; + void set_dirty(); +}; - VertexArray(const VertexArray &); - VertexArray &operator=(const VertexArray &); - void set_array(unsigned, unsigned, unsigned) const; +void array_element(int); +void draw_arrays(PrimitiveType, int, unsigned); +void draw_elements(PrimitiveType, unsigned, DataType, const void *); +void draw_range_elements(PrimitiveType, unsigned, unsigned, unsigned, DataType, const void *); - static unsigned enabled_arrays; -}; +inline void draw_elements(PrimitiveType mode, unsigned count, const unsigned *indices) +{ draw_elements(mode, count, UNSIGNED_INT, indices); } + +inline void draw_elements(PrimitiveType mode, unsigned count, const unsigned short *indices) +{ draw_elements(mode, count, UNSIGNED_SHORT, indices); } + +inline void draw_range_elements(PrimitiveType mode, unsigned low, unsigned high, unsigned count, const unsigned short *indices) +{ draw_range_elements(mode, low, high, count, UNSIGNED_SHORT, indices); } + +inline void draw_range_elements(PrimitiveType mode, unsigned low, unsigned high, unsigned count, const unsigned *indices) +{ draw_range_elements(mode, low, high, count, UNSIGNED_INT, indices); } } // namespace GL } // namespace Msp