X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fvertexarray.cpp;h=9947ac1108a59ef5b5a9a72d9caaa7987ba11782;hb=a40fc85277dba5c34402a0e703d038efd30cc57b;hp=a4dffbb7bae4876af7c9535a1f965e8431b64f7b;hpb=2fa1bb084e54af7134b44d3ee7512056e28de67e;p=libs%2Fgl.git diff --git a/source/vertexarray.cpp b/source/vertexarray.cpp index a4dffbb7..9947ac11 100644 --- a/source/vertexarray.cpp +++ b/source/vertexarray.cpp @@ -1,6 +1,5 @@ #include #include -#include #include "buffer.h" #include "error.h" #include "gl.h" @@ -12,8 +11,6 @@ using namespace std; namespace Msp { namespace GL { -bool VertexArray::legacy_used = false; - VertexArray::VertexArray(const VertexFormat &f) { reset(f); @@ -32,7 +29,6 @@ void VertexArray::reset(const VertexFormat &f) clear(); format = f; stride = get_stride(format); - legacy = false; arrays.clear(); @@ -47,9 +43,6 @@ void VertexArray::reset(const VertexFormat &f) arr.component = *c; arr.offset = offs; - if(*c(get_offset()) : &data[0]); unsigned stride_bytes = stride*sizeof(float); - apply_arrays(&arrays, (old ? &old->arrays : 0), base, stride_bytes, use_legacy); + apply_arrays(&arrays, (old ? &old->arrays : 0), base, stride_bytes); } -void VertexArray::apply_arrays(const vector *arrays, const vector *old_arrays, const float *base, unsigned stride_bytes, bool use_legacy) +void VertexArray::apply_arrays(const vector *arrays, const vector *old_arrays, const float *base, unsigned stride_bytes) { - unsigned active_tex = 0; unsigned n_arrays = arrays ? arrays->size() : 0; if(old_arrays) n_arrays = max(n_arrays, old_arrays->size()); @@ -161,56 +144,6 @@ void VertexArray::apply_arrays(const vector *arrays, const vector unsigned char comp = (arr ? arr->component : old_arr->component); unsigned sz = get_component_size(comp); unsigned t = get_component_type(comp); - if(use_legacy) - { - GLenum array_type = 0; - if(t==get_component_type(VERTEX3)) - { - if(arr) - glVertexPointer(sz, GL_FLOAT, stride_bytes, base+arr->offset); - array_type = GL_VERTEX_ARRAY; - } - else if(t==get_component_type(NORMAL3)) - { - if(arr) - glNormalPointer(GL_FLOAT, stride_bytes, base+arr->offset); - array_type = GL_NORMAL_ARRAY; - } - else if(t==get_component_type(COLOR4_FLOAT)) - { - if(arr) - { - if(sz==1) - glColorPointer(4, GL_UNSIGNED_BYTE, stride_bytes, base+arr->offset); - else - glColorPointer(sz, GL_FLOAT, stride_bytes, base+arr->offset); - } - array_type = GL_COLOR_ARRAY; - } - else if(comp>=TEXCOORD1 && comp<=TEXCOORD4+12) - { - t -= get_component_type(TEXCOORD1); - if(t>0 || active_tex) - { - glClientActiveTexture(GL_TEXTURE0+t); - active_tex = t; - } - if(arr) - glTexCoordPointer(sz, GL_FLOAT, stride_bytes, base+arr->offset); - array_type = GL_TEXTURE_COORD_ARRAY; - } - - if(array_type) - { - // Only change enable state if needed - if(arr && !old_arr) - glEnableClientState(array_type); - else if(old_arr && !arr) - glDisableClientState(array_type); - - continue; - } - } if(t>=get_component_type(ATTRIB1)) t -= get_component_type(ATTRIB1); @@ -228,18 +161,13 @@ void VertexArray::apply_arrays(const vector *arrays, const vector else if(old_arr && !arr) glDisableVertexAttribArray(t); } - - if(active_tex) - glClientActiveTexture(GL_TEXTURE0); - - legacy_used = use_legacy; } void VertexArray::unbind() { const VertexArray *old = current(); if(set_current(0)) - apply_arrays(0, &old->arrays, 0, 0, legacy_used); + apply_arrays(0, &old->arrays, 0, 0); }