X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fvertexarray.cpp;h=527052e9c0a36322c64aa6022da5e650a64e7e21;hb=fe5bf090db687ef1dd1084218156bcbc0b801081;hp=9d8e4477b0ab5a4e3008c72b4f048de2b9d213f7;hpb=2e9f905d2a2b0abdb7902aa3d3416a97666c489a;p=libs%2Fgl.git diff --git a/source/vertexarray.cpp b/source/vertexarray.cpp index 9d8e4477..527052e9 100644 --- a/source/vertexarray.cpp +++ b/source/vertexarray.cpp @@ -133,7 +133,11 @@ void VertexArray::apply() const throw invalid_operation("VertexArray::apply"); const VertexArray *old = current(); - if(!set_current(this)) + /* If the array has been modified, apply it even if it was the last one to + be applied. This is necessary to get the data updated to vertex buffer, and + to resync things after a format change. Radeon drivers also have some + problems with modifying vertex arrays without re-setting the pointers. */ + if(!set_current(this) && !dirty) return; if(vbuf)