X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fvertexarray.cpp;h=395f217a97ecff6c9c76c3a6985fdfa97f163978;hb=5a07a1fdfa420d257221228676a3c76a5eb4f44f;hp=6740818e794228e78ebedbbc880855aa3abcb33c;hpb=d653d25b548070c688e40c052730d63345ce70c9;p=libs%2Fgl.git diff --git a/source/vertexarray.cpp b/source/vertexarray.cpp index 6740818e..395f217a 100644 --- a/source/vertexarray.cpp +++ b/source/vertexarray.cpp @@ -1,7 +1,7 @@ /* $Id$ This file is part of libmspgl -Copyright © 2007-2009 Mikko Rasa, Mikkosoft Productions +Copyright © 2007-2010 Mikko Rasa, Mikkosoft Productions Distributed under the LGPL */ @@ -9,6 +9,7 @@ Distributed under the LGPL #include "extension.h" #include "gl.h" #include "version_1_2.h" +#include "version_1_3.h" #include "vertexarray.h" #include "vertexbuffer.h" @@ -35,18 +36,18 @@ void VertexArray::use_vertex_buffer() if(vbuf && own_vbuf) return; - vbuf=new VertexBuffer(); - own_vbuf=true; + vbuf = new Buffer(ARRAY_BUFFER); + own_vbuf = true; update_data(); } -void VertexArray::use_vertex_buffer(VertexBuffer *b) +void VertexArray::use_vertex_buffer(Buffer *b) { if(own_vbuf) delete vbuf; - vbuf=b; - own_vbuf=false; + vbuf = b; + own_vbuf = false; update_data(); } @@ -64,12 +65,20 @@ void VertexArray::clear() void VertexArray::reset(const VertexFormat &f) { clear(); - format=f; - stride=get_stride(format); + format = f; + stride = get_stride(format); - bool has_gen_attrs=false; - for(const unsigned char *c=format.begin(); (!has_gen_attrs && c!=format.end()); ++c) - has_gen_attrs=(*c>=ATTRIB1); + bool has_multitex = false; + bool has_gen_attrs = false; + for(const unsigned char *c=format.begin(); c!=format.end(); ++c) + { + if(*c>=TEXCOORD1+4 && *c=ATTRIB1) + has_gen_attrs = true; + } + if(has_multitex) + static RequireVersion _ver(1, 3); if(has_gen_attrs) static RequireExtension _ext("GL_ARB_vertex_program"); } @@ -82,48 +91,86 @@ void VertexArray::apply() const if(vbuf) vbuf->bind(); - const float *base=vbuf?0:&data[0]; - uint offset=0; - uint found=0; - uint bpv=stride*sizeof(float); + const float *base = vbuf?0:&data[0]; + unsigned offset = 0; + ArrayMask found; + unsigned bpv = stride*sizeof(float); + unsigned active_tex = 0; for(const unsigned char *c=format.begin(); c!=format.end(); ++c) { - uint sz=(*c&3)+1; - uint t=*c>>2; + unsigned sz = (*c&3)+1; + unsigned t = *c>>2; + bool en = enabled_arrays.is_set(t); switch(t) { case 0: glVertexPointer(sz, GL_FLOAT, bpv, base+offset); + if(!en) + glEnableClientState(GL_VERTEX_ARRAY); break; case 1: glNormalPointer(GL_FLOAT, bpv, base+offset); + if(!en) + glEnableClientState(GL_NORMAL_ARRAY); break; case 2: - glTexCoordPointer(sz, GL_FLOAT, bpv, base+offset); - break; - case 3: if(sz==1) glColorPointer(4, GL_UNSIGNED_BYTE, bpv, base+offset); else glColorPointer(sz, GL_FLOAT, bpv, base+offset); + if(!en) + glEnableClientState(GL_COLOR_ARRAY); break; default: - glVertexAttribPointerARB(t-4, sz, GL_FLOAT, false, bpv, base+offset); + if(t<11) + { + if(t>3 || active_tex) + { + glClientActiveTexture(GL_TEXTURE0+(t-3)); + active_tex = t-3; + } + glTexCoordPointer(sz, GL_FLOAT, bpv, base+offset); + if(!en) + glEnableClientState(GL_TEXTURE_COORD_ARRAY); + } + else + { + glVertexAttribPointerARB(t-11, sz, GL_FLOAT, false, bpv, base+offset); + if(!en) + glEnableVertexAttribArrayARB(t-11); + } break; } - found|=1<>i)&1, 1<=3 && i<11) + { + if(i>3 || active_tex) + glClientActiveTexture(GL_TEXTURE0+(i-3)); + glDisableClientState(GL_TEXTURE_COORD_ARRAY); + } + else + glDisableVertexAttribArrayARB(i-11); + } + + enabled_arrays = found; + + if(active_tex) + glClientActiveTexture(GL_TEXTURE0); if(vbuf) - VertexBuffer::unbind(); + vbuf->unbind(); } /** @@ -134,7 +181,7 @@ void VertexArray::update_data() if(vbuf) { vbuf->data(data.size()*sizeof(float), &data[0]); - VertexBuffer::unbind(); + vbuf->unbind(); } } @@ -144,27 +191,24 @@ float *VertexArray::append() return &*data.end()-stride; } -void VertexArray::set_array(unsigned array, bool en, unsigned mask) const +VertexArray::ArrayMask VertexArray::enabled_arrays; + + +VertexArray::ArrayMask::ArrayMask() { - if((enabled_arrays&mask) && !en) - { - if(mask<16) - glDisableClientState(array); - else - glDisableVertexAttribArrayARB(array); - enabled_arrays&=~mask; - } - else if(!(enabled_arrays&mask) && en) - { - if(mask<16) - glEnableClientState(array); - else - glEnableVertexAttribArrayARB(array); - enabled_arrays|=mask; - } + for(unsigned i=0; i