X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Funiformblock.h;h=c8b8d36a3d8e2deceaf8881d5dbb83ec0ae1f825;hb=73eec11d44a24bac121f1b0d85f20d58005f3545;hp=fbc9c7047b3fdd57acb162338c9369dbdb442cf0;hpb=8eb9a8d90e5597154dab666481037b306b7bbca2;p=libs%2Fgl.git diff --git a/source/uniformblock.h b/source/uniformblock.h index fbc9c704..c8b8d36a 100644 --- a/source/uniformblock.h +++ b/source/uniformblock.h @@ -5,17 +5,20 @@ #include #include "bufferable.h" #include "program.h" +#include "vector.h" namespace Msp { namespace GL { class BufferRange; -class Color; class Matrix; class Uniform; -class Vector3; -class Vector4; +struct Color; +/** +Stores uniforms with a specific layout. Both named and default uniform blocks +are supported. +*/ class UniformBlock: public Bufferable { private: @@ -29,10 +32,13 @@ private: public: UniformBlock(); UniformBlock(unsigned); + ~UniformBlock(); private: - virtual const void *get_data() const { return &data[0]; } virtual unsigned get_data_size() const { return size; } + virtual const void *get_data_pointer() const { return &data[0]; } + virtual unsigned get_alignment() const; + virtual void location_changed(Buffer *, unsigned, unsigned) const; public: void attach(int, const Uniform &);