X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Ftoggle.h;h=7da0e36996150d8256acfde03621a37d0f620fdd;hb=b59fab7e533ef96d72c92b224d4f24718bc6b0a1;hp=305c3ca0617f4d2707c509958a3fe72a07469456;hpb=48fd4db84c4d0b43305d85f74de99eb4fef04fd6;p=libs%2Fgltk.git diff --git a/source/toggle.h b/source/toggle.h index 305c3ca..7da0e36 100644 --- a/source/toggle.h +++ b/source/toggle.h @@ -1,14 +1,9 @@ -/* $Id$ - -This file is part of libmspgltk -Copyright © 2007 Mikko Rasa, Mikkosoft Productions -Distributed under the LGPL -*/ - #ifndef MSP_GLTK_TOGGLE_H_ #define MSP_GLTK_TOGGLE_H_ #include +#include "mspgltk_api.h" +#include "text.h" #include "widget.h" namespace Msp { @@ -17,33 +12,55 @@ namespace GLtk { /** Allows toggling a value between two states. */ -class Toggle: public Widget +class MSPGLTK_API Toggle: public Widget { public: - class Loader: public Widget::Loader + class MSPGLTK_API Loader: public DataFile::DerivedObjectLoader { public: Loader(Toggle &); - Toggle &get_object() const; + + private: + void finish() override; + + void text(const std::string &); }; + sigc::signal signal_toggled; + private: - std::string text; - bool value; + Text text; + bool pressed = false; + bool value = false; + bool exclusive = false; public: - sigc::signal signal_toggled; + Toggle(const std::string & = std::string()); - Toggle(const Resources &); + const char *get_class() const override { return "toggle"; } +private: + void autosize_special(const Part &, Geometry &) const override; + +public: + void set_text(const std::string &); + void set_exclusive(bool); + bool get_exclusive() const { return exclusive; } +private: + void exclude_siblings(); +public: + void set_value(bool); bool get_value() const { return value; } - virtual void button_release(int, int, unsigned); - virtual void pointer_enter(); - virtual void pointer_leave(); private: - virtual const char *get_class() const { return "toggle"; } - virtual void render_special(const Part &) const; + void rebuild_special(const Part &) override; + +public: + void button_press(int, int, unsigned) override; + void button_release(int, int, unsigned) override; + bool navigate(Navigation) override; +private: + void on_style_change() override; }; } // namespace GLtk