X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Ftoggle.h;h=2b38ffc2084f023ac0ea011f9720b58e85e2195f;hb=d10d1de6d17c285c63d7b3cea549017aaa1ddb01;hp=ff65440a66f49fd1cc87bae8993b3c48c13b572a;hpb=2bdaf4955fdb94e73704adcdcf0adc2b353f0ff0;p=libs%2Fgltk.git diff --git a/source/toggle.h b/source/toggle.h index ff65440..2b38ffc 100644 --- a/source/toggle.h +++ b/source/toggle.h @@ -1,14 +1,8 @@ -/* $Id$ - -This file is part of libmspgltk -Copyright © 2007-2011 Mikko Rasa, Mikkosoft Productions -Distributed under the LGPL -*/ - #ifndef MSP_GLTK_TOGGLE_H_ #define MSP_GLTK_TOGGLE_H_ #include +#include "mspgltk_api.h" #include "text.h" #include "widget.h" @@ -18,16 +12,15 @@ namespace GLtk { /** Allows toggling a value between two states. */ -class Toggle: public Widget +class MSPGLTK_API Toggle: public Widget { public: - class Loader: public Widget::Loader + class MSPGLTK_API Loader: public DataFile::DerivedObjectLoader { public: Loader(Toggle &); - Toggle &get_object() const; private: - virtual void finish(); + void finish() override; void text(const std::string &); }; @@ -35,15 +28,19 @@ public: private: Text text; - bool pressed; - bool value; - bool exclusive; + bool pressed = false; + bool value = false; + bool exclusive = false; public: Toggle(const std::string & = std::string()); - virtual const char *get_class() const { return "toggle"; } + const char *get_class() const override { return "toggle"; } +private: + void autosize_special(const Part &, Geometry &) const override; + +public: void set_text(const std::string &); void set_exclusive(bool); bool get_exclusive() const { return exclusive; } @@ -54,13 +51,14 @@ public: bool get_value() const { return value; } private: - virtual void render_special(const Part &) const; + void rebuild_special(const Part &) override; public: - virtual void button_press(int, int, unsigned); - virtual void button_release(int, int, unsigned); + void button_press(int, int, unsigned) override; + void button_release(int, int, unsigned) override; + bool navigate(Navigation) override; private: - virtual void on_style_change(); + void on_style_change() override; }; } // namespace GLtk