X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Ftexunit.h;h=8962e63839cc6dd2f68113917396bf3816889056;hb=a1eb8711ba225bb4423868c50369ad5592465171;hp=8f0af01fe44560b75300e756d524fbcded3ff8d5;hpb=f14435e58bfa0fa697a06ba9a454bb30cd37d9d8;p=libs%2Fgl.git diff --git a/source/texunit.h b/source/texunit.h index 8f0af01f..8962e638 100644 --- a/source/texunit.h +++ b/source/texunit.h @@ -7,13 +7,19 @@ namespace Msp { namespace GL { class TexEnv; +class TexGen; class Texture; +/** +Keeps track of texture unit related state. Mostly for internal use. +*/ class TexUnit { private: + unsigned index; const Texture *texture; const TexEnv *texenv; + const TexGen *texgen[4]; static std::vector units; static TexUnit *cur_unit; @@ -21,14 +27,20 @@ private: public: TexUnit(); + unsigned get_index() const { return index; } bool set_texture(const Texture *); const Texture *get_texture() const { return texture; } bool set_texenv(const TexEnv *); const TexEnv *get_texenv() const { return texenv; } + bool set_texgen(unsigned, const TexGen *); + const TexGen *get_texgen(unsigned); + void bind(); static unsigned get_n_units(); - static TexUnit &activate(unsigned); + static TexUnit &get_unit(unsigned); static TexUnit ¤t(); + static TexUnit *find_unit(const Texture *); + static TexUnit *find_unit(const TexEnv *); }; } // namespace GL