X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Ftexunit.cpp;h=9b905120db6861d54204b172264d58c6f5340383;hb=922fac753e31d97fc88daa166e93e4c5572bd2ba;hp=fd0fe31423db1c6f76413f818f493eb661167b02;hpb=84bc56b96c21c831104a22e0cbd0f3b72ab5d8c3;p=libs%2Fgl.git diff --git a/source/texunit.cpp b/source/texunit.cpp index fd0fe314..9b905120 100644 --- a/source/texunit.cpp +++ b/source/texunit.cpp @@ -1,6 +1,8 @@ -#define GL_GLEXT_PROTOTYPES -#include -#include +#include +#include +#include +#include "gl.h" +#include "misc.h" #include "texunit.h" using namespace std; @@ -8,24 +10,56 @@ using namespace std; namespace Msp { namespace GL { +vector TexUnit::units; +TexUnit *TexUnit::cur_unit = 0; + TexUnit::TexUnit(): texture(0) { } bool TexUnit::set_texture(const Texture *tex) { - bool result=(tex!=texture); - texture=tex; + bool result = (tex!=texture); + texture = tex; return result; } -TexUnit &TexUnit::activate(unsigned n) +void TexUnit::bind() { - if(units.size()<=n) - units.resize(n+1); + if(cur_unit!=this && (cur_unit || index)) + glActiveTexture(GL_TEXTURE0+index); + cur_unit = this; +} - glActiveTextureARB(GL_TEXTURE0+n); - cur_unit=&units[n]; +unsigned TexUnit::get_n_units() +{ + static int count = -1; + if(count<0) + { + if(ARB_vertex_shader) + count = get_i(GL_MAX_TEXTURE_IMAGE_UNITS); + else if(ARB_multitexture) + count = get_i(GL_MAX_TEXTURE_UNITS); + else + count = 1; + } + return count; +} + +TexUnit &TexUnit::get_unit(unsigned n) +{ + if(n>0) + static Require _req(ARB_multitexture); + if(n>=get_n_units()) + throw out_of_range("TexUnit::get_unit"); + + if(units.size()<=n) + { + unsigned i = units.size(); + units.resize(n+1, TexUnit()); + for(; i TexUnit::units; -TexUnit *TexUnit::cur_unit=0; +TexUnit *TexUnit::find_unit(const Texture *tex) +{ + for(vector::iterator i=units.begin(); i!=units.end(); ++i) + if(i->texture==tex) + return &*i; + return 0; +} } // namespace GL } // namespace Msp