X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Ftexunit.cpp;h=982e524e0189fa74a10181c9a2ff7f7014e8746e;hb=6fd9b09f47ff6a07bd5ca7f9e8887db3486bfcb1;hp=0a5f9bf3a4c4a971489b59d5134204c5c66caa92;hpb=b250a711295f5ba00114f11a5b1c855eebe08d26;p=libs%2Fgl.git diff --git a/source/texunit.cpp b/source/texunit.cpp index 0a5f9bf3..982e524e 100644 --- a/source/texunit.cpp +++ b/source/texunit.cpp @@ -1,6 +1,6 @@ #include -#include "arb_multitexture.h" -#include "arb_vertex_shader.h" +#include +#include #include "gl.h" #include "texunit.h" @@ -49,6 +49,13 @@ const TexGen *TexUnit::get_texgen(unsigned i) return texgen[i]; } +void TexUnit::bind() +{ + if(cur_unit!=this && (cur_unit || index)) + glActiveTexture(GL_TEXTURE0+index); + cur_unit = this; +} + unsigned TexUnit::get_n_units() { static int count = -1; @@ -64,19 +71,20 @@ unsigned TexUnit::get_n_units() return count; } -TexUnit &TexUnit::activate(unsigned n) +TexUnit &TexUnit::get_unit(unsigned n) { if(n>0) static Require _req(ARB_multitexture); if(n>=get_n_units()) - throw out_of_range("TexUnit::activate"); + throw out_of_range("TexUnit::get_unit"); if(units.size()<=n) + { + unsigned i = units.size(); units.resize(n+1); - - if(cur_unit!=&units[n] && (cur_unit || n)) - glActiveTexture(GL_TEXTURE0+n); - cur_unit = &units[n]; + for(; i