X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Ftexturing.cpp;h=c30216f139ebbf91e4a7fdcb53021e1fa6cbc39f;hb=66181b3f47322ffc9b8aebf04a8c222abe1a75a2;hp=db8ee65359a87993fe707fd0182bda4f210e1f51;hpb=f1b12c992db974c679d85ae6ec22cd318199d0d5;p=libs%2Fgl.git diff --git a/source/texturing.cpp b/source/texturing.cpp index db8ee653..c30216f1 100644 --- a/source/texturing.cpp +++ b/source/texturing.cpp @@ -1,3 +1,4 @@ +#include #include "texture.h" #include "texturing.h" #include "texunit.h" @@ -13,6 +14,23 @@ Texturing::~Texturing() unbind(); } +int Texturing::find_free_unit(const string &name_hint) const +{ + unsigned max_unit = TexUnit::get_n_units(); + // Leave some space for effect textures + max_unit -= min(max_unit/4, 8U); + unsigned initial_unit = (name_hint.empty() ? 0 : hash32(name_hint)%max_unit); + unsigned unit = initial_unit; + while(get_attached_texture(unit)) + { + unit = (unit+1)%max_unit; + if(unit==initial_unit) + return -1; + } + + return unit; +} + void Texturing::attach(unsigned attch, const Texture &tex) { set_attachment(attch, &tex); @@ -23,32 +41,46 @@ void Texturing::detach(unsigned attch) set_attachment(attch, 0); } -void Texturing::set_attachment(unsigned attch, const Texture *tex) +void Texturing::set_attachment(unsigned unit, const Texture *tex) { - if(attch>=TexUnit::get_n_units()) + if(unit>=TexUnit::get_n_units()) throw out_of_range("Texturing::set_attachment"); - if(attachments.size()<=attch) - attachments.resize(attch+1); - - attachments[attch].tex = tex; - - if(current()==this) - bind_attachment(attch); -} - -void Texturing::bind_attachment(unsigned i) const -{ - const Attachment &attch = attachments[i]; - if(attch.tex) - attch.tex->bind_to(i); + if(tex) + { + vector::iterator i; + for(i=attachments.begin(); (i!=attachments.end() && i->unit<=unit); ++i) + if(i->unit==unit) + { + i->texture = tex; + if(current()==this) + tex->bind_to(unit); + return; + } + + attachments.insert(i, Attachment(unit, tex)); + if(current()==this) + tex->bind_to(unit); + } else - Texture::unbind_from(i); + { + for(vector::iterator i=attachments.begin(); (i!=attachments.end() && i->unit<=unit); ++i) + if(i->unit==unit) + { + attachments.erase(i); + if(current()==this) + Texture::unbind_from(unit); + return; + } + } } -void Texturing::unbind_attachment(unsigned i) +const Texture *Texturing::get_attached_texture(unsigned unit) const { - Texture::unbind_from(i); + for(vector::const_iterator i=attachments.begin(); (i!=attachments.end() && i->unit<=unit); ++i) + if(i->unit==unit) + return i->texture; + return 0; } void Texturing::bind() const @@ -56,12 +88,30 @@ void Texturing::bind() const const Texturing *old = current(); if(set_current(this)) { - for(unsigned i=0; iattachments.size(); ++i) - unbind_attachment(i); + vector::const_iterator i = attachments.begin(); + vector::const_iterator j = old->attachments.begin(); + while(i!=attachments.end() || j!=old->attachments.end()) + { + if(i!=attachments.end() && (j==old->attachments.end() || i->unit<=j->unit)) + { + i->texture->bind_to(i->unit); + if(j!=old->attachments.end() && j->unit==i->unit) + ++j; + ++i; + } + else + { + Texture::unbind_from(j->unit); + ++j; + } + } + } + else + { + for(vector::const_iterator i=attachments.begin(); i!=attachments.end(); ++i) + i->texture->bind_to(i->unit); } } } @@ -71,14 +121,15 @@ void Texturing::unbind() const Texturing *old = current(); if(set_current(0)) { - for(unsigned i=old->attachments.size(); i--;) - unbind_attachment(i); + for(vector::const_iterator i=old->attachments.begin(); i!=old->attachments.end(); ++i) + Texture::unbind_from(i->unit); } } -Texturing::Attachment::Attachment(): - tex(0) +Texturing::Attachment::Attachment(unsigned u, const Texture *t): + unit(u), + texture(t) { } } // namespace GL