X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Ftexturecube.h;h=9ce216fdd1db1e79e164769f9d6017984de15f46;hb=b1c758a602262afad23e28ab68d62021a5b1257e;hp=077b58ac59f48d6e1bc688564b9787a5086d5b28;hpb=e37851b98dde5082ee92570354746f2f92e21940;p=libs%2Fgl.git diff --git a/source/texturecube.h b/source/texturecube.h index 077b58ac..9ce216fd 100644 --- a/source/texturecube.h +++ b/source/texturecube.h @@ -1,12 +1,10 @@ #ifndef MSP_GL_TEXTURECUBE_H_ #define MSP_GL_TEXTURECUBE_H_ +#include #include -#include "datatype.h" -#include "pixelformat.h" #include "texture.h" #include "vector.h" -#include namespace Msp { namespace GL { @@ -44,6 +42,7 @@ public: private: void init(); + void external_image(TextureCubeFace, const std::string &); void image_data(TextureCubeFace, const std::string &); void raw_data(TextureCubeFace, const std::string &); void storage(PixelFormat, unsigned); @@ -54,7 +53,9 @@ private: unsigned size; unsigned allocated; + static TextureCubeFace face_order[6]; static Vector3 directions[6]; + static unsigned orientations[12]; public: TextureCube(); @@ -82,15 +83,20 @@ public: void image(TextureCubeFace, const Graphics::Image &, bool = false); + virtual void image(const Graphics::Image &, bool = false); + unsigned get_size() const { return size; } private: - unsigned get_level_size(unsigned); + unsigned get_n_levels() const; + unsigned get_level_size(unsigned) const; public: /** Translates indices into face constants. Valid indices are between 0 and 5, inclusive. */ static TextureCubeFace enumerate_faces(unsigned); + static unsigned get_face_index(TextureCubeFace); + /** Returns a vector pointing out of the face. */ static const Vector3 &get_face_direction(TextureCubeFace); @@ -102,6 +108,10 @@ public: /** Returns a vector pointing to the center a texel. */ Vector3 get_texel_direction(TextureCubeFace, unsigned, unsigned); + + virtual AsyncLoader *load(IO::Seekable &, const Resources * = 0) { return 0; } + virtual UInt64 get_data_size() const; + virtual void unload() { } }; void operator>>(const LexicalConverter &, TextureCubeFace &);